Originally Posted by
Chivalrous1
I'm trying to do some homebrew Auras for elementals, and for the life of me I can't figure out how to write them. Any assistance would be awesome.
Note: I am using BCEG as well.
Void Aura: Creatures within 10 feet of the Void Elemental must succeed on a DC 16 Wisdom saving throw or take 21 (6d6) psychic damage and be frightened until the end of their next turn.
This was my attempt that just isn't working:
Void Aura; AURA: 10 !ally, circle, single, cyan; ($) Void Aura AoE; SAVEA: [SDC] WIS (M)(H); SAVES: [SDC] WIS (M)(H); SAVEDMG: 3d8 radiant
Vibrating Form: Any creature that starts its turn within 10 feet of the Sound Elemental must succeed on a DC 16 Constitution saving throw or take 11 (2d10) thunder damage and be deafened until the end of their next turn.
Temporal Aura: Creatures within 20 feet of the Time Elemental must succeed on a DC 18 Wisdom saving throw or lose their reaction and take 14 (4d6) psychic damage as time warps around them.
Void Aura
Code:
Void Aura; AURA: 10 !ally, single, cyan; ($) Void Aura AoE; IF:FACTION(notself); SAVEA: [SDC] WIS (M)(H); SAVES: [SDC] WIS (M)(H); SAVEDMG: 6d6 psychic; SAVEADD: Void Feared
You also need this in the effects list in the top right of FGVTT
Code:
Vibrating Ears; Deafened
Set to 1 round.
Vibrating Form
Code:
Vibrating Form; AURA: 10 all, black; ($) Vibrating Form AoE; IF:FACTION(notself); SAVES: 16 CON; SAVEDMG: 2d10 thunder; SAVEADD: Vibrating Ears
You also need this in the effects list in the top right of FGVTT
Code:
Vibrating Ears; Deafened
Set to 1 round.
The last one "Temporal Aura" I need more info about the feature, like how often does it happen?
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