Thread: Tales of the Valiant
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September 28th, 2024, 21:43 #31
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October 18th, 2024, 21:19 #32
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- Jan 2020
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I keep checking every week with bated breath
maybe next week
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October 19th, 2024, 00:01 #33
Supreme Deity
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There is a lot of back and forth going on behind the scenes with fine-tuning and quality control; just to let you know this is still moving forward, and should be this month.
Regards,
JPG
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October 21st, 2024, 19:35 #34
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- Jan 2020
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Looks like it got added, got my Kickstarter keys today.
Just started playing with it. Loaded the ToV extension, and set the game to legacy 5e, which I think is what you are supposed to do.
Two things off the bat with the character wizard. Making a fighter, equipment selection seems to be not right, got two identical choices for just a couple of weapons instead of all the choices needed.
So, started making the choices manually (drag and drop on the character sheet) and the explorer's pack doesn't work. Get: "Attempt to open wildcard links(s) that do not match any loaded module data. Check your active Library modules." and then a bunch of busted links in the chat window.
The two modules I have loaded are Tales of the Valiant Players Guide and Tales of the Valiant Monster Vault.
Edit: just checked the monster vault, added an Astral Destroyer to the Combat Tracker, and the save for the Tail Whip isn't being parsed correctly. I'm guessing that's true of everything using ToV wording for saves vs 5E wording for saves. Is an update to the parser coming? Otherwise automation isn't going to work well.Last edited by drempel; October 21st, 2024 at 20:46.
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October 21st, 2024, 20:12 #35
I will look at your reports, but you should be setting the game rules version to 'ToV'
Screenshot from 2024-10-21 14-09-32.png
The explorer's pack issue is related to the module data and we'll let the developer know.
As for the NPC parsing, we will be looking into trying to get it fine tuned, but might have some shortcomings with every attack coming out perfectly.
I have pushed a hotfix for the class kits not showing correct choices in the character wizard.Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
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Have a suggestion?-Feature Request
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October 21st, 2024, 20:39 #36
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October 22nd, 2024, 03:00 #37
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Nomadic Heritage seems to be missing.
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October 22nd, 2024, 03:07 #38Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 23rd, 2024, 02:03 #39
See the new sub-forum Tales of the Valiant for starting new discussion threads or the existing Bug reporting thread in the sub-forum.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 23rd, 2024, 14:21 #40
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- Sep 2015
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posted in the appropriate spot , sorry bout that
Last edited by mjolnirh; October 23rd, 2024 at 14:26.
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