Thread: AI Chat
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Today, 15:32 #1
- Join Date
- May 2010
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- 285
AI Chat
Some of the other VTTs are already taking advantage of AI chat to voice thier NPCs.
What is the plan for FGU?
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Today, 15:49 #2
I haven't heard of any plans to introduce that. What use case would there be for it? What sort of stuff would that bring to the table?
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Today, 16:26 #3
I suspect using AI (or really, it's just text to speech) for voicing NPCs is going to best be handled by a dedicated program, like Dragon, Clownfish or something new (I'm not real informed on that market). Sure, in some years when such programs are mature then I can see an interface like we now have with Syrinscape. But I would hate to see the devs that already have a huge list of feature requests spending hundreds of hours incorporating something like NPC voices.
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Today, 20:16 #4
Plus, if a GM really cares for voice alteration, there are already apps/services that do that in real time. I personally use voicemod to change my voice for specific NPCs.
A full AI integration would enable NPCs that reply on their own without GM input, which is something I personally don't care at all about. If automated spell animations push a VTT to full video game territory on a grade of say 3, then AI would push that to 11. That's not my cup of tea.
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