Thread: Kelrugem's extensions
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October 10th, 2024, 07:41 #1091
Hi
Thanks for the report
Do you have other extensions loaded? Usually that error appears if there is an incompatibility with other extensions; the index "all" should be fine
(but at latest this weekend I will update my extensions, already started a bit, so that my extensions are hopefully soon again as compatible as possible )My extensions for 3.5e and Pathfinder
Bug reports please here
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October 10th, 2024, 08:03 #1092
- Join Date
- Apr 2020
- Posts
- 3
We have a lot of extensions, but the only difference with another campaign were this works perfectly is the naval combat extension
That extension changes the vehicle sheets because ships have two hit points values, my guess is that the problem lies there.
I'll create a new campaign with only the two extensions loaded to confirm it tho
Thanks!Last edited by Koldun7; October 10th, 2024 at 08:07.
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October 10th, 2024, 09:54 #1093
- Join Date
- Apr 2020
- Posts
- 3
Hi again
Confirmed, with only this two extension the exception appears
extensions.jpg
That extension is included in Paizo's Skull & Bones campaing setting
Hope this helps to solve the problem. Thanks!!
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October 10th, 2024, 11:27 #1094
Thanks a lot!
Oh, yes, the Naval Combat Extension is certainly incompatible with my extension; sadly, since it is provided in the store (and I do not have the module), I can sadly not open the extension to check the incompatibility :/
This weekend I may try to contact SmiteWorks about that, maybe they can help meMy extensions for 3.5e and Pathfinder
Bug reports please here
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Yesterday, 23:03 #1095
A new version of StrainInjury is uploaded Now there should be no errors anymore when opening the CT, thanks for the patience
@Asgurgolas: I tried to reduplicate your IF:bloodied; but sadly I cannot observe the stack overflow issue. I also checked the code and the code has a handle to avoid the overflow issue. Did you test the extension without other extensions loaded?My extensions for 3.5e and Pathfinder
Bug reports please here
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Today, 12:55 #1096
Yes, loaded my campaign with only your extension loaded.
Bloodied.png
In the screenshot the effect is turned off, but when it's on you can see (in the erro console) above the script execution errors, which also do nothing. I mean, if I try an attack with "bloodied" effect active, nothing happens (besides an error showing up). No dice rolling either. If I turn it off, dice rolls normally.
Also the screenshot shows I also have "enhanced items" loaded, so I checked out again without loading it... same issue anyway
p.s. also, I say "bloodied", but it also does that with "wounded" and "healthy"Last edited by Asgurgolas; Today at 13:06.
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Today, 14:01 #1097My extensions for 3.5e and Pathfinder
Bug reports please here
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Today, 14:07 #1098
Ah, nevermind I was able to replicate it; I forgot to turn on the wound overlays in my test campaign Seems to be related to that; I just wonder why, because I fixed that issue centuries ago. I will see
My extensions for 3.5e and Pathfinder
Bug reports please here
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Today, 15:40 #1099
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Today, 15:47 #1100
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