Thread: Forge item: Pathbuilder Importer
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May 30th, 2024, 20:08 #71
- Join Date
- Mar 2023
- Posts
- 60
I published version 0.14 with the following changes:
* Automatically builds the default activities before applying any of the imports (This fixed your missing activities draykor)
* Explicitly imports weapon/armor proficiencies, rather than relying on FGU automation
* Explicitly imports spell proficiencies, rather than relying on FGU automation (really only applies to legacy ruleset)
* Explicitly imports save proficiencies, rather than relying on FGU automation (This fixes your fortitude importing wrong draykor)
* Fixed an issue where stealth wasn't imported (and this fixes your stealth importing wrong)
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May 31st, 2024, 08:54 #72
- Join Date
- May 2019
- Posts
- 128
Thank you very much for all that you do
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July 22nd, 2024, 00:45 #73
- Join Date
- Apr 2015
- Posts
- 12
I'm getting the following error:
[7/21/2024 7:38:43 PM] [ERROR] Script execution error: [string "..builder_import-main:..rom_pathbuilder.lua"]:140: openTextFile: Only available on host.
I'm a player playing with a GM that has an unlimited license.
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July 22nd, 2024, 01:48 #74
- Join Date
- Mar 2023
- Posts
- 60
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Yesterday, 22:08 #75
We've had some issues importing a character with General Training -> Armor Proficiency today. The import basically stopped at the level where this was taken and the character was a bit of a mess afterwards.
Might be worth looking at; we circumvented it by choosing a different feat at the level and then manually adding Armor Proficiency afterwards.Help Fantasy Grounds get better: Write and vote on feature requests!
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Today, 10:49 #76
In addition to the above, the Importer seems to have quite a bit of trouble detecting higher level items that have a weaker version at lower level, or sometimes even gives higher level items than it's supposed to. Also some of the magic items are Unidentified after import.
Examples:
[Item in Pathbuilder] -> [Item in FG after Import]
Antidote (Greater) -> Antidote - major
Antiplague (Greater) -> Antiplague
Boots of Bounding (Greater) -> Boots of Bounding
Demon Mask (Greater) -> Demon Mask
Healer's Gloves (Greater) -> Healer's Gloves
Staff of Healing (True) -> Staff of Healing
Living Mantle (Greater) -> Living Mantle
Mistform Elixir (Greater) -> Mistform Elixir - lesserHelp Fantasy Grounds get better: Write and vote on feature requests!
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