Thread: Adding allies in Savage Worlds
-
Yesterday, 17:00 #21
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 724
I welcome others to share how you use NPCs.
The recent fixes to NPCs I made got me thinking about how NPCs (and vehicles) are used in FGU.
I'd like to make NPC use more elegant. So share your ideas.Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.
-
Yesterday, 19:20 #22
- Join Date
- Nov 2020
- Location
- Seattle, USA
- Posts
- 173
I’m curious about the difference between having allies on the party sheet or on an individual character sheet. In testing, it seems that only those on a character sheet are added to the CT when using the “add allies” menu option. Is there some other functionality difference I’m missing?
-
Yesterday, 19:45 #23
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 724
The NPCs on a character sheet are "owned" by that character's player. They can update the NPC, set targets, set effects, stuff like that.
Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.
-
Yesterday, 22:07 #24
- Join Date
- Nov 2020
- Location
- Seattle, USA
- Posts
- 173
Thread Information
Users Browsing this Thread
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks