Thread: Kelrugem's extensions
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October 1st, 2024, 19:38 #1081
Thanks a lot for the report! Indeed, I noticed that, too, when I tried to prepare a little bit for my campaign Apparently I missed something related to StrainInjury I will try my best soon (currently, I just moved to Germany and try to manage everything; right now I only have internet in my office )
My extensions for 3.5e and Pathfinder
Bug reports please here
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October 1st, 2024, 20:15 #1082
- Join Date
- May 2016
- Posts
- 195
No worries! I was more concerned that it was just me because I did something dumb. Or missed a message about a setting. It seems to work just fine other than the message popping up.
Thank you for the work on it and thank you for the quick reply!
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October 1st, 2024, 20:25 #1083My extensions for 3.5e and Pathfinder
Bug reports please here
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October 1st, 2024, 20:29 #1084
- Join Date
- May 2016
- Posts
- 195
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October 1st, 2024, 20:36 #1085My extensions for 3.5e and Pathfinder
Bug reports please here
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October 2nd, 2024, 02:28 #1086
and change you location Kel, still says taipei, thats so last week.
My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance** accidentally deleted, If anyone grabbed a copy, PLEASE let me know**. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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October 2nd, 2024, 15:01 #1087My extensions for 3.5e and Pathfinder
Bug reports please here
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October 2nd, 2024, 17:15 #1088
- Join Date
- May 2016
- Posts
- 195
Sure you'll miss the Xiao Long Bao, but now you get the best bratwurst and Weissbier in the world! I'm so jealous!
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October 2nd, 2024, 22:22 #1089My extensions for 3.5e and Pathfinder
Bug reports please here
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October 9th, 2024, 14:13 #1090
- Join Date
- Apr 2020
- Posts
- 3
Hi!
We are getting an error in a campaing with the free extension Pathfinder - Naval Combat
The exception is:
[ERROR] Handler error: [string "..h alternative icons:..r_action_damage.lua"]:1231: attempt to index local 'bImmune' (a nil value)
As far as I can see in the code (I don't know LUA) it seems to need to check in the index "all" exists in the array in the if located in line 1231 of manager_action_damage.lua
if bImmune["all"] then
return (0 - nDamage), 0, false, true, 0;
end
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