GI JOE RPG Launch
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  1. #11
    Ahh, ok.

    Discovered a Save Overlay plugin that was causing problems too.

    I'm not that energetic that I'm going to start hunting for individual fixes for plugins. I just wish that whenever they updated, it would automatically shut off any plug-in that causes errors and then actually TELL us which plug ins are causing errors.

  2. #12
    LordEntrails's Avatar
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    Quote Originally Posted by Hussar View Post
    Ahh, ok.

    Discovered a Save Overlay plugin that was causing problems too.

    I'm not that energetic that I'm going to start hunting for individual fixes for plugins. I just wish that whenever they updated, it would automatically shut off any plug-in that causes errors and then actually TELL us which plug ins are causing errors.
    That would actually be some really sophisticated code. I don't think FG currently has the architecture to determine that since extensions can overwrite existing code and use the same file names, window names and object classes etc.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

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