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  1. #71
    Hey Leozelig, will you be adding the NPC Import by Text capability to MCC?

  2. #72
    leozelig's Avatar
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    Yes, once I finish the update for classes, I will get MCC realigned with DCC. I expect to finish testing the class update this weekend.

  3. #73
    WOW ! Good to see a lot of activity for MCC and aligning it more with DCC for FGU. I just wanted to say thank you for all of the hard work you have put in on this ruleset leozelig. It is amazing and I for one am extremely appreciative of your support and the work you have done. THANK YOU !

  4. #74
    leozelig's Avatar
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    Thank you, wolfknight75! I’m always trying to improve things, and the community is full of good suggestions.

  5. #75
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    Update 2024-10-04:

    [Updated] Dragging result for Table 1-3: Birth Sign from chat window to char sheet modifies appropriate field and generates chat message.
    [Updated] Format of crit, fumble, and artifact check custom table fields from underline to box frame.
    [Updated] Core rules module for compatibility with new class record format (see below).
    [Added] Table links for custom crit, fumble, and artifact check tables.
    [Added] NPC importer converts pasted text to NPC record.
    [Added] Customizable class advancement table with representation of all existing char sheet fields.
    [Removed] Previous class advancement table with options limited to core rules class stats.

  6. #76
    Awesome! Thanks man.

  7. #77
    leozelig's Avatar
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    Update 2024-12-20:

    [Updated] Spell record display uses headers for General, Corruption, Misfire, and Manifestation sections.

    [Updated] Mercurial magic section on spell record moved below Manifestation section.
    [Updated] General section on spell record is formatted text field.
    [Updated] No headers or labels display in power record if only General section has content.
    [Updated] 'Summary' display mode at bottom of char sheet Actions tab renamed 'Mercurial' which is the displayed field for this mode.
    [Added] Spell importer to convert copy/paste text to spell record. Multiple paragraphs are not permitted for any section; create paragraph breaks after converting to spell record.
    [Removed] Description field on spell record (above Results Table).

    These are mostly changes to the spell record display and the addition of a spell importer. If you cut and paste from a PDF, I recommend using CTRL-A (select all) and CTRL-J (join text), and then manually creating line breaks for each section as shown below. Note that the top line is not broken up. Each section should be 1 paragraph only and then broken up if necessary after converting to a spell record. I might change that in the future, but for now, here's the expected format:

    Code:
    Chill Touch
    Level: 1 Range: Touch Duration: Varies Casting time: 1 action Save: None
    General This necromantic spell delivers the chill touch etc.
    Manifestation Roll 1d4: (1) the wizard’s hands glow etc.
    Corruption Roll 1d8: (1) skin on caster’s face withers etc.
    Misfire Roll 1d3: (1) caster shocks himself with necromantic energy etc.
    1 Lost, failure, and worse! Roll 1d6 modified by Luck: (0 or less) corruption + misfire + patron taint; (1-2) corruption; (3) patron taint (or corruption if no patron); (4+) misfire.
    2-11 Lost. Failure.
    12-13 The caster’s hands are charged with negative energy! On the next round, etc.
    14-17 The caster’s hands are charged with negative energy! On the next round, etc.
    18-19 The caster’s hands are charged with negative energy! For the next turn, etc.
    20-23 The caster’s hands are charged with negative energy! For the next turn, etc.
    24-27 The caster’s hands are charged with negative energy! For the next turn, etc.
    28-29 The caster’s hands are charged with negative energy! For the next hour, etc..
    30-31 The caster’s hands are charged with negative energy! For the next hour, etc.
    32+ The caster’s body glows a sickly blue light etc.


    Last edited by leozelig; December 21st, 2024 at 18:16.

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