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September 13th, 2024, 12:44 #71
Hey Leozelig, will you be adding the NPC Import by Text capability to MCC?
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September 13th, 2024, 13:28 #72
Yes, once I finish the update for classes, I will get MCC realigned with DCC. I expect to finish testing the class update this weekend.
DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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October 1st, 2024, 00:37 #73
- Join Date
- Nov 2008
- Posts
- 16
WOW ! Good to see a lot of activity for MCC and aligning it more with DCC for FGU. I just wanted to say thank you for all of the hard work you have put in on this ruleset leozelig. It is amazing and I for one am extremely appreciative of your support and the work you have done. THANK YOU !
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October 1st, 2024, 01:46 #74
Thank you, wolfknight75! I’m always trying to improve things, and the community is full of good suggestions.
DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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October 4th, 2024, 10:43 #75
Update 2024-10-04:
[Updated] Dragging result for Table 1-3: Birth Sign from chat window to char sheet modifies appropriate field and generates chat message.
[Updated] Format of crit, fumble, and artifact check custom table fields from underline to box frame.
[Updated] Core rules module for compatibility with new class record format (see below).
[Added] Table links for custom crit, fumble, and artifact check tables.
[Added] NPC importer converts pasted text to NPC record.
[Added] Customizable class advancement table with representation of all existing char sheet fields.
[Removed] Previous class advancement table with options limited to core rules class stats.DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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October 14th, 2024, 03:29 #76
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