-
September 22nd, 2024, 19:26 #1521
- Join Date
- Apr 2024
- Posts
- 60
-
September 30th, 2024, 18:29 #1522
I have worked on all of the recent reports and will have a fix pushed with the weekly update. As for the abilities or even weapons, that data is stored within the item itself on the mech. When you leave the mech, all that data disappears and a new action will be created. I will have to look further and may reach out when I am able to give it a deeper look.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
October 3rd, 2024, 04:53 #1523
- Join Date
- Apr 2024
- Posts
- 60
Hi Superteddy,
The Mech HP seems to be fixed for my particular example, but the "Base HP" for frame sheets has disappeared for me.
Skyspy frame.PNG
It seems to be correctly adding 10 to my HP, but what happens if I use another frame like a Seahellion with a Base HP of 15?
Mech Cost seems to be calculating wrong still. The Skyspy frame "price" is 2.5xtier. I'm showing 8 in the breakdown. It looks like it's rounding down to 2xtier.
Mech Cost.PNG
When I "step into the mech" is there a way to get it to resize for me? My Medium human becomes a Medium mech. It should be resizing to Huge (its reach does seem to update, just not the token).
I'm not sure what you mean when you say the weapons store the data. The weapon just says medium, and the damage is based on the tier of the mech.
Do you know how weapons are being calculated? I don't know where the +12 attack comes from (Mech has BAB of 9 and a +1 to melee, with 6 strength, tier 6). Also a medium damage weapon on a tier 6 mech should be doing 3d8. A medium tier 1 would do 1d6.
Sonic Shotgun.PNG
PP is carrying over "starting PP"" into the "Max PP" cell. Maybe this can be worked around for now, but it would help a ton if there were 3 cells to indicate Max PP, Current PP, and Regen Rate.
PP.PNG
Thanks
-
October 3rd, 2024, 12:19 #1524
Starship Combat:
It seems that the ranks in piloting of the PCs pilot arenīt added to the PC ship AC/TL and there is no way to change it manually on the ship sheet.
Tested in an ongoing campaign and a fresh campaign without extensions.42
-
October 3rd, 2024, 14:44 #1525
I'll look into these reports. It won't be a quick turn around and may take some time to inspect and resolve these issues.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
October 8th, 2024, 08:20 #1526
- Join Date
- Apr 2024
- Posts
- 60
-
October 8th, 2024, 14:01 #1527Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
October 8th, 2024, 18:11 #1528
I was able to see some issues in the MP cost for the summary and will be pushed with today's update. The attack stats are generated from the skill sheet with combination from the attributes, but should factor differently if it's listed as a mech skill (Mech icon radio button) and use the mech formula. I am seeing the damage adjust based on tier but you may need to cycle entering and leaving the mech for it to update. Check to see if that is selected. If it is, I'll have to dig a bit deeper on the calculations. I'll add the feedback and suggestion to my notes the next time I'm able to circle back and expand the ruleset.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
October 8th, 2024, 18:19 #1529Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
October 9th, 2024, 19:31 #1530
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks