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Yesterday, 22:04 #101
Indeed, those fields have changed. Have you tried to swith to Legacy mode and then back to 2024?
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Yesterday, 22:04 #102
As you say there's no Saving throw field in the 2024 NPCs. We may have to wait until the Monster Manual comes out to find out why that is; but at the moment we have to assume that creatures won't get a bonus to saving throws beyond that which they get from an ability score modifier.
You will need to work out what their skill bonus is if they have proficiency in a skill - just like in your image. Having said that the first creature I looked at in the new PHB (Black Bear) has noted its Perception skill at a +5 which doesn't add up with it's ability modifier + it's proficiency. So it would seem that the Black Bear actually has double proficiency in that skill.
A creatures proficiency modifier (probably) depends on its CR - as it did in the 2014 version of 5e; this is a calculated field and therefore not editable.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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Today, 03:34 #103
- Join Date
- May 2018
- Posts
- 4
Thanks Zacchaeus and Laerun,
I'm thinking to publish this module on DMs Guild before the new MM.
I'll use the skill field with the desired str and con save bonuses for while, leaving a note to customers. As soon as MM releases, I'll update the module.
I looked at the cat and crocodile, I think their dex and con saves have proficiency bonus applied to them.Last edited by mgmgambit; Today at 04:11.
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Today, 07:03 #104
Supreme Deity
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- Mar 2007
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- 21,034
@Ferno,
Thanks for reporting the issue with the Barbarian subclass (Path of the Zealot). I was working on a similar issue earlier today where the subclass wasn't getting tracked correctly if both the Legacy and the new PHB were both open. This should be fixed with the Tuesday update.
@Laerun,
Thanks for reporting.
When reporting, please break out the issues individually. Also, you mention 2024 with no Legacy content; but then you mention Tasha's method which is only relevant to Legacy material.
I tried recreating the issues with my current development build.
* Background abilities (2024) - When you select the second option, you are saying to add +1 to three different stats, and there are only three stats. So, no additional choices are needed.
* Drag and drop background abilities (2024) - Same as above.
* Skill/Expertise record add order - I'm aware of this situation and tracking; but there are a lot of moving parts, so I'm waiting to address once things slow down.
@Tooting Dog,
Thanks for reporting about the Warlock and Ranger prepared spells. Are you talking about the Legacy (2014) versions or the new (2024) versions?
For 2014, the Ranger and Warlock do not have Prepared Spells according to the class description; and this is correctly in PC builds.
For 2024, the Ranger and Warlock have Prepared Spells according to the class description; and this is showing correctly in PC builds. The Ranger and Warlock technically know all the spells on their class list; and can prepare a certain amount according to their class table.
Regards,
JPG
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Today, 07:08 #105
Supreme Deity
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- Mar 2007
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@mgmgambit,
The NPC initiative and save modifier fields can be adjusted by unlocking the NPC sheet, and holding Control and using the mouse wheel while over the initiative or save modifier fields.
Regards,
JPG
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Today, 15:04 #106
- Join Date
- May 2018
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- 4
Wow that worked!!!
Thank you very much
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Today, 16:07 #107
I asked WOTC about the Save and Modifier values for NPCs when I was doing the NPCs in the PHB and even though they seem to be the same as the ability bonuses for most creatures, this will not be the case across the MM - especially for higher level monsters.
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