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September 15th, 2024, 16:15 #431
- Join Date
- Apr 2020
- Posts
- 6
Character leveling up are able to choose their new skill point but it does not carry over once finished with the level screen.
Last edited by NottaNinja; September 15th, 2024 at 16:18.
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September 15th, 2024, 16:22 #432
Thanks for the report. Still will be some time till I am able to focus and repair these reports. For the time being you can adjust it on the character sheet manually on the main tab.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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September 22nd, 2024, 03:08 #433
- Join Date
- Mar 2020
- Posts
- 5
Vicious property not apparently working
Hello, when using a small gun with the vicious property, vicious is supposed to add +1 damage when an effect is rolled. Since an effect already generates 1 damage, it should then generate 2 per effect rolled. Instead, it just registers the normal 1 damage for the effect, even when the vicious effect is correctly listed in the chat window. In the attached image, it should be a total of four damage since they rolled two effects.
Screenshot 2024-09-21 200702.png
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September 22nd, 2024, 04:42 #434Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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September 28th, 2024, 17:51 #435
- Join Date
- Sep 2024
- Location
- Southeast Indiana
- Posts
- 4
Found an issue with tagging skills. For some reason, this allows skills to exceed 6, even without homebrew rules in place. The Tag! perk says, "Increase the skill's rank by 2, to a maximum of 6...", reinforcing the limit set in the Skills section.
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