GI JOE RPG Launch
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  1. #41
    I’ve been using this extension (in various forms, now the Forge version) for some time. It has really helped me manage the many windows on the GM side. Thank you!

    I re-read the description and (re-?)discovered the `wsx share` command. Can I get an example of how a GM could use this to help set up important windows for players, but a) without showing GM-specific windows and b) without messing up the players’ own windows/view? Is the command more like the `wsx open` command than `wax load`? The best I can think of is to do something at the start of the session, using a GM preset with minimal player-facing windows, and then later using the GM’s normal preset.

    Thanks!
    Fantasy Grounds Unity on macOS Monterey (v12) with an Intel Mac

  2. #42
    Zacchaeus's Avatar
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    I've never used this extension but reading the description it says 'sharing windows as needed'. That, to me, means that only windows that are supposed to be shared (basically the Combat Tracker, Party sheet and maybe a map - I can't think of any others). with your players. I'd use that with caution since not every player will have or want the same set up as you Or even have the same size monitor). So foisting your idea of a good way of displaying things on your players may not be terribly popular.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #43

    Setups with Players

    Quote Originally Posted by Zacchaeus View Post
    I've never used this extension but reading the description it says 'sharing windows as needed'. That, to me, means that only windows that are supposed to be shared (basically the Combat Tracker, Party sheet and maybe a map - I can't think of any others). with your players. I'd use that with caution since not every player will have or want the same set up as you Or even have the same size monitor). So foisting your idea of a good way of displaying things on your players may not be terribly popular.
    It is great with new players though. I either have a session just with them or warn the experienced players to save their windows before I push it out. Giving an initial setup that works and puts stuff in s common location dramatically speeds up the process of bringing new players up to speed (especially if new includes 5E and FG). Being able to say click this icon in the upper window on the left side of the screen really speeds up both the learning process and disruption to the game. The experienced player stretched over multiple monitors knows what the combat tracker is and how to use it.

  4. #44
    As the maintainer I wish I could say the purpose but I don't know the intent of it from the original author.

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