This extension is now only available on DMs Guild here
Spell pinning is available on DMs Guild here
This extension allows to (almost) fully automate spellcasting.
It also fully supersedes my older extension "5E -
Expending Spell Slots"
Main Feature 1: Automating Casting Actions
This extension will automatically cast spell actions when you click on a star button ("use power" button). By default, all actions will be cast in the order from left to right. If attack misses or save fully succeeds, the actions afterwards will not be executed. You can change the number of actions executed by default in Options. You can limit the number of actions per spell by putting "»#" in spell name, where # is number of actions to execute (e.g. "»1" will only execute first action). Shift-clicking use power button will not execute any actions.
Update: the extension now also allows to automatically execute weapon attacks and use character powers in the same manner as casting spells.
This extension can be combined with "Instant Dice" extension to achieve instant spell casting:
https://www.fantasygrounds.com/forum...ling-Animation
Main Feature 2: Expending spell slots on cast
This extension will also automatically expend appropriate spell slot when you click on a star button ("use power" button).
If the character has both spell slots and pact magic slots the priority will be pact magic -> spell slots.
Upcasting spells is possible by first entering intended cast level. Damage and healing should be automatically adjusted. You will have to manually take care of other effects (more targets, more projectiles, duration, etc).
You can set default upcast level for each spell by adding "@#" in spell name (e.g. "@3" will try to cast spell at 3rd level). Ctrl-clicking the button will execute all action, without expend spell slot. Alt-clicking executes all actions as ritual casting (without expending slot and adding 10 minutes to casting time).
The extension was developed and tested for both Fantasy Grounds Unity and Classic.
If you find any bugs please let me know.
Versions:
1.0: Initial Release
1.1: Added Damage and Healing Scaling for Upcasting
1.2: Bug fix for Multitarget Automation
1.3: Bug fix for Targeting 0 Creatures
1.4: Improved compatibility with other extensions
1.5: Added support for automating weapon attacks
1.6: Fixed upcasted effect for some healing spells
1.7: Improvements in compatibility with other extensions
1.8: Fixed upcasting without expending slots
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