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September 6th, 2024, 15:39 #131
There appears to be an issue when delaying a turn in the CT, detailed here: https://www.fantasygrounds.com/forum...Turn-in-combat
This is the error reported in the console: [ERROR] Script execution error: [string "2E:scripts/manager_combat_adnd.lua"]:949: attempt to perform arithmetic on local 'nLastInit' (a nil value)Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 6th, 2024, 22:46 #132
Thanks for confirming, Trenloe. I did see that other post a couple of days ago and thought it might be mine that was causing the issue. Just didn't have time to check. I'll give it a look and see what's going on.
Twitter: @Doomswords
Discord: Doomsword#0669
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September 7th, 2024, 00:16 #133
New version in Forge - 1.84
Fixes issue with PC/NPC delay initiative.
Thanks.Twitter: @Doomswords
Discord: Doomsword#0669
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Today, 10:59 #134
Hi,
Another Tuesday, another update, and everything's gummed up again.
Works fine without AD&D Options but host of script errors with extension loaded
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