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September 24th, 2024, 00:02 #11
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September 24th, 2024, 02:10 #12
I've been looking into expanding compatibility and due to how it operates it doesn't appear to be directly capable of supporting other rulesets, that does not mean it can't be converted to alternate tools. However, I'm vastly unfamiliar with any system outside 3.5 and OG5e so I probably won't be of much use to develop those outside supplying the code base for any who are and are capable of producing such a product.
FG License: Unity Ultimate License
Timezone: -5 EST/EDT
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September 24th, 2024, 03:57 #13
Video tutorial can be found here - https://www.youtube.com/watch?v=pM63JzWyUiM
FG License: Unity Ultimate License
Timezone: -5 EST/EDT
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September 25th, 2024, 13:08 #14
Traps with more than one attack action can use multiple effects to create their action automation if necessary
Screenshot 2024-09-25 070601.png
pictured here is one trap from the CoS that has an instant damage action and an attack or saving throw roll before any damage or effect on the other action.
Both are seen to trigger and both apply the trap triggered effect to the trap. Tested with ongoing instant and ongoing(to replace self trigger which only triggers once) i was able to repeat the effect as expect with these two effect triggers.Last edited by MyGivinOpinion; September 26th, 2024 at 18:52. Reason: Correction
FG License: Unity Ultimate License
Timezone: -5 EST/EDT
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September 26th, 2024, 18:54 #15
List of known Traps(and eventually hazards) that do not work with WYS or require conversions to be compatible.
Dungeon of the Mad Mage Exceptions:
Teleportation Traps
CoS Exceptions:
Spiked Pit Trap, Deep
Poison Needle Trap
Hidden Spiked Pit Trap
Tomb of Annihilation:
Ijins Puzzle Floor - has a healing trap tied to it that doesn't trigger(nor did I know healing traps existed)
poisoned needle
second puzzle Door
puzzle cubes
maze pit
rolling stone
blade trap
concealed pit
DMG:
Falling Net
These traps have to be left to DM to roll or convert the traps so that they are compatible.FG License: Unity Ultimate License
Timezone: -5 EST/EDT
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