-
September 20th, 2024, 15:46 #501
- Join Date
- Aug 2024
- Posts
- 13
My first attempt at a theme and decal for an unofficial TWD... And it was my first time using GIMP, that's why it's so horrible hehe... One day I'll get there! Thanks to everyone here for the constant help and especially to @damned with all the tools he provided us. Every example, every link, every step-by-step tutorial... Thanks man, I hope one day I'll learn without so many stumbles how to develop (at least the basics) my own games to play with my friends and share with those who want to.
Captura de tela de 2024-09-20 11-28-12.png
-
September 20th, 2024, 23:17 #502
Well done Vangomes.
Try making the blood opacity 95% and see what that looks like?
You could also share the extension and export a couple of characters so that others could play too.
-
Yesterday, 18:55 #503
- Join Date
- Jul 2020
- Posts
- 249
hey damned, I am deep into my gamma world 4e implementation and am wondering if there is a command that can getlevel from a specific class choice only.
for example there are four classes in Gamma World 4e; many mutations, derived attributes and skills get a bonus equivalent to class level but only in a specific class.
I don't see a way to getlevel from <class> so I have been adding class specific alternates in Rolls instead.
Example:
Stealth <--all non-scouts take this version
Stealth Scout <--Scouts take this version
while this is generally manageable it's unwieldy when I get to Mutations.
Do you have any suggestions?
thanks!
-
Today, 00:12 #504
How would you propose the system handle that?
It can only be done by code.
You would need to write your own extension if you wanted this handled automatically.
-
Today, 18:21 #505
- Join Date
- Jul 2020
- Posts
- 249
Thread Information
Users Browsing this Thread
There are currently 4 users browsing this thread. (1 members and 3 guests)
Bookmarks