Thread: Skill Effect
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September 22nd, 2024, 00:31 #1
Skill Effect
Is it possible to add an effect to a character that grants them the bonus to something like Thievery rolls when picking a lock? The character in question has Infiltrator Thieves Tools, which grants them a +1 when picking locks or disabling devices. I was looking through the PFRPG2 Effect page and can't find any examples of things like this. Any help would be appreciated.
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September 22nd, 2024, 00:51 #2
I think I figured it out. I placed this: "EFFECT equip SKILL: 1 item, thievery" under the Automation field for the item.
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September 23rd, 2024, 17:13 #3
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- Feb 2017
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I believe can even get a little more detailed and pair it with the Open Lock activity, so you aren't getting the +1 item bonus when using Thievery to do other things, like pick a pocket
From the WIKI: (https://fantasygroundsunity.atlassia...PFRPG2+Effects)
[bonus], [skill], [ability], [activity name]
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September 25th, 2024, 01:47 #4
I tried to figure that out as well, but I gave up because I couldn't sort out the syntax of the effect to make it work.
EDIT:
Not sure why I couldn't get this to work before, but this works:
Code:EFFECT equip SKILL: 1 item, thievery,pick a lock
Code:Theives' Tools:EFFECT equip SKILL: 1 item, thievery,pick a lock
Code:Theives' Tools:EFFECT equip SKILL: 1 item, thievery,pick a lock,disable a device
Last edited by Stargrove; September 25th, 2024 at 02:03.
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September 25th, 2024, 02:11 #5
You can't deviate from the PC automation syntax as detailed in the Wiki pages. So putting "Thieves' Tools" in front of the PC EFFECT automation will break it. But, you can put an effect name within the effect itself. Try:
Code:EFFECT equip Thieves Tools; SKILL: 1 item, thievery, pick a lock, disable a device
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September 26th, 2024, 22:17 #6I'm not sure what you'd gain by doing this.
Last edited by Stargrove; September 26th, 2024 at 22:22.
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