5E Product Walkthrough Playlist
Page 26 of 29 First ... 162425262728 ... Last
  1. #251
    I discovered an issue with the Abishai stat blocks from the 5E module Monsters of the Multiverse. According to the book they should all have Devil's Sight.

  2. #252
    Screenshot 2024-09-08 144312.png Apologies here's an image of the stat blocks on FG. When cross-referencing them with D&D Beyond I discovered they're all missing Devil's Sight. Here's an image of the stat blocks on DDBeyond Screenshot 2024-09-08 145305.png

  3. #253
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    21,455
    Thanks, I'll need to confer with the developer to see if this was missed off the original documentation or whether it's just something that D&Beyond have added since.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #254
    Baldur's Gate: Descent into Avernus - NPC - Amnizu and Amnizu (variant) - Picture and Token - Camera images have white where it should be transparent (back of head).

  5. #255
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    21,455
    Quote Originally Posted by rocketvaultgames View Post
    Baldur's Gate: Descent into Avernus - NPC - Amnizu and Amnizu (variant) - Picture and Token - Camera images have white where it should be transparent (back of head).
    Thanks, I'll see if I can clean that up a little.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #256
    Baldur's Gate: Descent into Avernus - NPC and Image - Haruman - Picture and Token - Camera images have a white dot where it should be transparent (Left from body about 1/3 way up from bottom).

  7. #257
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    21,455
    Quote Originally Posted by rocketvaultgames View Post
    Baldur's Gate: Descent into Avernus - NPC and Image - Haruman - Picture and Token - Camera images have a white dot where it should be transparent (Left from body about 1/3 way up from bottom).
    Thanks, I'll add that to my clean up list.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #258
    Classes from Xanathar's are no longer available

  9. #259
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    21,455
    Quote Originally Posted by cthorazine View Post
    Classes from Xanathar's are no longer available
    Indeed. They were removed. They aren't needed any more. Originally archetypes were tied into the classes and so they couldn't stand on their own. This meant that any book which had archetypes needed the class in order to function. This lead to multiple duplicates of each class. A few patches back, however, archetypes got their own window class and so could stand alone without the actual class.

    The removal of the classes has no effect on character creation as long as you have the PHB and any books (such as Xanathar and Tasha) that contain archetypes open. When you reach the appropriate level you'll be offered the choice of archetype from all the open modules that contain archetypes; and, as a bonus, you won't have half a dozen copies of the same class cluttering up your class lists.
    Last edited by Zacchaeus; September 20th, 2024 at 21:14.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #260
    Spellcaster class (follower) from Tasha's doesn't have access to spells in Char Gen. Is this intended? Also skill creation is problematic.
    No extensions, fresh campaign.
    See attachment.

    EDIT: Added the wrong skill bug pic. Changed it to non-extension campaign. Still same.
    EDIT 2: Game rules is Legacy.
    Attached Images Attached Images
    Last edited by Tempered7; September 22nd, 2024 at 05:12.
    If you want to solo your way through FGU, I write about Solo RPG methods and reviews in my All Things Solo blog.
    Actual Play Logs are in Solo Play Adventures.

Page 26 of 29 First ... 162425262728 ... Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
GI JOE RPG Launch

Log in

Log in