Thread: How do I remove the 5e Tutorial?
-
September 19th, 2024, 23:03 #1
How do I remove the 5e Tutorial?
Hi,
So I've tried to delete the campaign folder but it keeps getting recreated when updates occur. I'm not interested in 5e and have no desire to play or run it.
How can I permanently get rid of this?
Thanks.FGU Ultimate License
FG Discord: GravityBlade
Time Zone: US Central (GMT -6)
Running: Traveller (MgT2)
-
September 19th, 2024, 23:14 #2
You can’t get rid of it since it will keep updating. I believe there is an issue currently where it keeps updating even if no update is required. Until that gets resolved you can load the campaign once and the updates should stop after that.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
September 20th, 2024, 17:32 #3
- Join Date
- Dec 2016
- Location
- Nashville, TN
- Posts
- 285
-
September 20th, 2024, 17:45 #4
You can't remove it at this time. While the tutorial itself was developed for 5E, it is more of a universal tutorial on how to use the program. It only takes up about 3.5MB.
At some point in the future, we hope to redo our entire update system to allow you to pick and choose what you want to install and keep up to date. In the meantime, you will get this tutorial and all the built-in rulesets automatically.
-
September 20th, 2024, 18:16 #5
-
September 20th, 2024, 18:17 #6
I'm unsure of what you mean here. The problem that some people are experiencing is that the tutorial campaign updates every time that there is an update, even though the tutorial hasn't been changed. What I was suggesting was open FG and choose the tutorial campaign from the campaign list and start FG. Once you do so you can close it down, and (at least for some users) this fixes the issue of the tutorial always downloading. It has nothing to do with the 2014 or 2024 option - so I'm not sure that we are discussing the same thing.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
September 20th, 2024, 20:12 #7
- Join Date
- Dec 2016
- Location
- Nashville, TN
- Posts
- 285
Gotcha, still get the constant update, even after opening the campaign. I did notice that it takes about 30 minutes between the time you close FG and then reopen it for the Check for Updates to come back. Is there some kind of timer set in the coding for updates involved with Update button and the tutorial?
-
September 20th, 2024, 20:44 #8If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
September 20th, 2024, 20:54 #9
-
September 20th, 2024, 21:16 #10
Interesting. Opening up the Tutorial campaign worked for me in that it no longer updates every time I update, and I know from feedback on here and on Discord that's it's worked for others. So I'm not sure what the issue is. I think the devs are under the cosh right now with the new 5e stuff but I'm sure the problem will get resolved idc.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
Thread Information
Users Browsing this Thread
There are currently 5 users browsing this thread. (0 members and 5 guests)
Bookmarks