GI JOE RPG Launch
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  1. #31
    Great extension, thank you!

    Not sure if this is expected or not, but I noticed that when using SHARETURN that the initiative order shown in the combat tracker on the GM and player instances seems to be different if multiple PCs have the same initiative in 5E - Screenshot. On the GM instance (left) the Companion shows up immediately before the SHARETURN target (B Player). However, on the player instance the order is shown differently.

    5E ruleset, Temporal Fixation v1.0.6.
    Attached Images Attached Images

  2. #32
    Thanks for reporting, I'll take a look.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  3. #33
    This extension looks neat, but it's not working for me. I downloaded it off Forge, which says I own it, but I can't see it in my extensions folder nor as a selectable option on the campaign load menu. I'm not sure what my next step would be to troubleshoot this issue.

  4. #34
    Quote Originally Posted by Ilvander View Post
    This extension looks neat, but it's not working for me. I downloaded it off Forge, which says I own it, but I can't see it in my extensions folder nor as a selectable option on the campaign load menu. I'm not sure what my next step would be to troubleshoot this issue.
    Make sure to update FGU to get items off the forge.

    The file name should be "TemporalFixation.ext".
    The Extensions option to turn it on should be "Feature: Temporal Fixation".
    Make sure you are using it in a 5E campaign.

  5. #35
    Quote Originally Posted by MrDDT View Post
    Make sure to update FGU to get items off the forge.

    The file name should be "TemporalFixation.ext".
    The Extensions option to turn it on should be "Feature: Temporal Fixation".
    Make sure you are using it in a 5E campaign.
    Update FGU after downloading -- that's what I was missing. Thanks!

  6. #36
    Hello, when I use AFTERTURN the bearer ends up being placed in the CT before the target, see pic
    new.png

  7. #37
    Win 10
    D&D 4E
    16g Ram
    No other extensions loaded

    G'day there.
    I just noticed that with the Feature: Temporal Fixation extension loaded, the initiative modifier of all monsters is changed to zero once they are added to the tracker.

    Now it took me ages to notice this, until one day I wondered why my monsters were sucking at initiative (lol)
    The other features of the ext work fine.
    Cheers
    Screenshot example included
    Attached Images Attached Images
    Last edited by Maldev; October 19th, 2023 at 00:42.

  8. #38
    I know there has not been activity on this thread, but I hope this extension is still supported:

    After the last update, when playing with the 5E ruleset, opening an NPC character sheet (both Legacy format and 2024 format) causes the following errors:
    [9/19/2024 3:46:51 PM] [WARNING] window: Unable to locate control (speed_label) specified in insertbefore attribute for control (init_label) in windowclass (npc_combat)
    [9/19/2024 3:46:51 PM] [WARNING] window: Unable to locate control (speed_label) specified in insertbefore attribute for control (init) in windowclass (npc_combat)
    [9/19/2024 3:46:51 PM] [ERROR] window: Control (init_label) anchoring to an undefined control (columnanchor) in windowclass (npc_combat)
    [9/19/2024 3:46:51 PM] [ERROR] window: Control (init) anchoring to an undefined control (columnanchor) in windowclass (npc_combat)
    [9/19/2024 3:46:51 PM] [ERROR] window: Control (init_label) anchoring to an undefined control (columnanchor) in windowclass (npc_combat)
    [9/19/2024 3:46:51 PM] [ERROR] window: Control (init) anchoring to an undefined control (columnanchor) in windowclass (npc_combat)
    [9/19/2024 3:46:51 PM] [ERROR] window: Control (init_label) anchoring to an undefined control (columnanchor) in windowclass (npc_combat)
    [9/19/2024 3:46:51 PM] [ERROR] window: Control (init) anchoring to an undefined control (columnanchor) in windowclass (npc_combat)
    [9/19/2024 3:46:52 PM] [ERROR] window: Control (init_label) anchoring to an undefined control (columnanchor) in windowclass (npc_combat)
    [9/19/2024 3:46:52 PM] [ERROR] window: Control (init) anchoring to an undefined control (columnanchor) in windowclass (npc_combat)
    I suspect it's due to the extension trying to add the Initiative field to the sheet, but the last update must have redefined the control windows elements.

  9. #39
    Quote Originally Posted by Lo Zeno View Post
    I know there has not been activity on this thread, but I hope this extension is still supported:

    After the last update, when playing with the 5E ruleset, opening an NPC character sheet (both Legacy format and 2024 format) causes the following errors:


    I suspect it's due to the extension trying to add the Initiative field to the sheet, but the last update must have redefined the control windows elements.
    https://github.com/rhagelstrom/Tempo...tag/v1.0.7-rc1

    Curtesy of @Farratto

  10. #40
    Quote Originally Posted by rhagelstrom View Post
    Brilliant, thanks so much

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