Thread: Spell Record Actions extension
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August 16th, 2024, 01:32 #51
- Join Date
- Apr 2024
- Posts
- 15
Disregard, I wasn't paying close enough attention to what I was doing when I posted.
Last edited by Azure Fang; August 16th, 2024 at 01:34. Reason: Don't post while tired, kids
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August 24th, 2024, 02:36 #52
Just wanted to say thank you for this extension. It saves a ton of time and makes it less likely to make a mistake when I am doing my Feats extended Mod. I can open the actual spell record and edit/view it without having to put it on a character, edit it then make a new spell and erase the original. I just have to remember to turn if off while DMing since it blocks the Ability bonus from Kelrugan's extension.
My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance** accidentally deleted, If anyone grabbed a copy, PLEASE let me know**. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
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Today, 00:14 #53
- Join Date
- Dec 2020
- Posts
- 7
Thank you for providing this extension.
However, after the recent update of FGU, there is a display bug in the Main tab of Spell.
Works correctly when your extension is removed.
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