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  1. #1

    5e - Watch Your Step: Precision Trap Automation for Fantasy Grounds

    Watch Your Step: Precision Trap Automation for Fantasy Grounds

    Bring your dungeon encounters to life with Watch Your Step, a powerful automation extension for Fantasy Grounds that revolutionizes how traps are triggered and resolved. Eliminate the hassle of manual trap management and let Watch Your Step handle everything in real-time, enhancing immersion and saving you precious time.

    Key Features:

    Instant Trap Detection: Automatically triggers traps as soon as player tokens move into range, removing the need for manual checks or oversight.
    Automated Actions & Effects: Once a trap is triggered, all related actions—like attack rolls, saving throws, and damage—are calculated instantly, including any lingering effects such as ongoing damage or conditions.
    Seamless Integration: Whether it's a simple pitfall or a complex trap with multiple stages, Watch Your Step works smoothly with the existing Fantasy Grounds system, ensuring everything runs effortlessly.
    Customizable & Flexible: Easily set up your traps with customized effects, ensuring you retain full control over how your encounters play out.
    Designed with Dungeon Masters in mind, Watch Your Step empowers you to focus on the story and player interaction, while leaving the mechanics of trap triggers, saving throws, and combat automation to the extension.


    :: Disclaimer ::
    At this time, Watch Your Step supports traps that specify an attack roll or saving throw to trigger their effects. Traps that rely on area-based effects, such as those causing damage in a defined space, are currently not compatible with this extension. However, this functionality, including ongoing damage and conditions, is actively being developed and will be available in a future update.


    :: Get It Now and Save ::
    Take advantage of Watch Your Step at a special early-adopter price! As development continues, more features will be added, including support for condition effects, and traps with area effects. Once these updates are fully implemented, the price will increase. Don't miss out on this opportunity to get Watch Your Step at a discount before the final version is released!

    Early Release is around the corner!
    Last edited by MyGivinOpinion; Yesterday at 15:48.
    FG License: Unity Ultimate License
    Timezone: -5 EST/EDT

  2. #2
    ::Notes from development::
    Although compatible with Drag token movement, it creates additional triggers due to being able to be placed on a line. The optimal way for players to move using this extension, for their own sake and your peace of mind, is to select the token and move using the arrow keys.

    Traps that auto-assign damage to targets who touch the trap have not yet been included since it takes what will be the same code base that will be used for the area of effect coding.

    Some errors can trigger if some rolls trigger while people are loading. they're are not game breaking bugs and can be cleared and the console can be closed and continue game if it happens.

    Sometimes traps do not work for some inexplicable reason, if you have followed the instructions and it still doesn't work then simply create a copy of the ct entry, delete the original and replace with the new copy.
    Last edited by MyGivinOpinion; Yesterday at 18:51.
    FG License: Unity Ultimate License
    Timezone: -5 EST/EDT

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