Fantasy Grounds Merchandise
  1. #1081
    Sorcerer in Player Core 2 has the wrong armor/weapon proficiencies.

    Under weapons it says : Untrained in all armor. Trained in unarmed attacks.
    It should say : Trained in simple weapons. Trained in unarmed attacks.

    Under Armor it says : Trained in light armor. Trained in unarmored defense.
    It should say : Untrained in all armor. Trained in unarmored defense.

  2. #1082
    Quote Originally Posted by MaxAstro View Post
    Low-grade weapons can hold runes up to 8th level, so that's not an issue. And it seems highly unlikely that an NPC would have a weapon worth hundreds of GP at level 3; that would blow out almost the entire treasure budget for that level.

    That said, this is definitely an error on Paizo's side (and one they have made a lot - they frequently forget to include grade on special material weapons) rather than on Fantasy Grounds' side.

    Not sure what the official policy on "Paizo is obviously wrong here" is.
    Finally had a chance to remember why I misremember this and it's cause playtest weapons, and materials weren't written(p354-356) were written weirdly, and it's one of the few things I've not had a chance to use that much.

  3. #1083
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,062
    Quote Originally Posted by flashgordon View Post
    Sorcerer in Player Core 2 has the wrong armor/weapon proficiencies.

    Under weapons it says : Untrained in all armor. Trained in unarmed attacks.
    It should say : Trained in simple weapons. Trained in unarmed attacks.

    Under Armor it says : Trained in light armor. Trained in unarmored defense.
    It should say : Untrained in all armor. Trained in unarmored defense.
    Thank for letting us know. This will be fixed in the next release.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #1084
    Bestiary 2

    The Devourer is missing all of its innate spells; it only has the Create Undead ritual. This issue is also duplicated in the stat block for Beluthus in Abomination Vaults 3: Eyes of Empty Death

  5. #1085
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,062
    Quote Originally Posted by MaxAstro View Post
    Bestiary 2

    The Devourer is missing all of its innate spells; it only has the Create Undead ritual. This issue is also duplicated in the stat block for Beluthus in Abomination Vaults 3: Eyes of Empty Death
    Thanks for letting us know. We'll get that updated in future releases.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #1086
    Extinction Curse book 5: Lord of the Black Sands

    Iffdahsil's Fortitude save is 0. It should be +39

    Thanks

  7. #1087
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,062
    Quote Originally Posted by flashgordon View Post
    Sorcerer in Player Core 2 has the wrong armor/weapon proficiencies.

    Under weapons it says : Untrained in all armor. Trained in unarmed attacks.
    It should say : Trained in simple weapons. Trained in unarmed attacks.

    Under Armor it says : Trained in light armor. Trained in unarmored defense.
    It should say : Untrained in all armor. Trained in unarmored defense.
    This should be fixed with the Tuesday update today: https://www.fantasygrounds.com/forum...mber-24th-2024

    Thanks again for letting us know about the issue.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #1088
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,062
    Quote Originally Posted by MaxAstro View Post
    Bestiary 2

    The Devourer is missing all of its innate spells; it only has the Create Undead ritual. This issue is also duplicated in the stat block for Beluthus in Abomination Vaults 3: Eyes of Empty Death
    This should be fixed with the updatge today: https://www.fantasygrounds.com/forum...mber-24th-2024

    Thanks again for letting us know!
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #1089
    1. Abomination Vaults - Eyes of Empty Death
    2. All Urdefhans in sections 2.10.B33a, 2.10.B34, 2.10.B35, 2.10.B36 and 2.10.B37 have spells prepared, but none of the spells have any spell actions set up.
    3. These encounters listed above are on the Map of Hunting Grounds (level 9 of the Gauntlight)
    4. Workaround is currently re-adding the spells to each encounter manually which provides the spell actions properly, albeit very annoying.
    5. Screenshot attached.
    Capture.PNG

  10. #1090
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,062
    Quote Originally Posted by kylethewiz View Post
    1. Abomination Vaults - Eyes of Empty Death
    2. All Urdefhans in sections 2.10.B33a, 2.10.B34, 2.10.B35, 2.10.B36 and 2.10.B37 have spells prepared, but none of the spells have any spell actions set up.
    3. These encounters listed above are on the Map of Hunting Grounds (level 9 of the Gauntlight)
    4. Workaround is currently re-adding the spells to each encounter manually which provides the spell actions properly, albeit very annoying.
    5. Screenshot attached.
    Capture.PNG
    Thanks for letting us know. We'll investigate and provide a fix.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

Page 109 of 111 First ... 95999107108109110111 Last

Thread Information

Users Browsing this Thread

There are currently 6 users browsing this thread. (0 members and 6 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
TALES of the VALIANT

Log in

Log in