GI JOE RPG Launch
  1. #1

    CON+SIZ - Total Hit Points Option

    I was wondering if there was any way that one could adjust the sheet to follow the optional rule on page 30 (of the ruleset) for Total Hit Points. This would essentially over-ride the hit points so that they follow CON+SIZ without /2.

    We did try simply changing the HP number but we found it re-sets after a period of time.

    Any help or a quick EXT would be greatly appreciated.

  2. #2

    Join Date
    Mar 2009
    Location
    Lidingö, Sweden, Europe
    Posts
    411
    This extension includes an override of the default HP calculation method. It also contains a my_script.lua file that can be used for further modifications. See the documentation on the docs folder for more info.

    Pulp HP.ext

  3. #3
    Quote Originally Posted by peterb View Post
    This extension includes an override of the default HP calculation method. It also contains a my_script.lua file that can be used for further modifications. See the documentation on the docs folder for more info.

    Pulp HP.ext
    Thank you so much, Peterb! I really appreciate you doing this, especially so quickly too! My players are really going to benefit from this. You're a star!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
TALES of the VALIANT

Log in

Log in