Thread: 5E - Kit'N'Kaboodle
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July 25th, 2024, 18:25 #431
- Join Date
- Mar 2020
- Posts
- 32
Hi,
I'm getting an error with the extension Combat Automation when using powers from items added by KnK. I guess it's a conflict between the two, since in all other instances CA works just fine.
Any chance you could look into it?
[7/25/2024 6:24:19 PM] [WARNING] window: Anchored static width ignored for control (speak) in windowclass (charsheet_overview)
[7/25/2024 6:24:29 PM] [ERROR] Script execution error: [string "..07-CombatAutomation:combat_automation.lua"]:111: attempt to index field 'actionsmini' (a nil value)
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August 14th, 2024, 02:42 #432
- Join Date
- Feb 2017
- Location
- Greece or Iceland, depending on the time of year.
- Posts
- 203
So, with the latest version of FGU, the Picture tab eats up the tab that KNK uses on spells and items etc. The data are all there, it's just that we don't have a tab button to access them.
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August 14th, 2024, 03:00 #433
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August 14th, 2024, 12:33 #434
So post #423 has a TEST version that seems to resolve the missing tab. I used it in LIVE and it appears to be working.
Edit: One error so far. On the "actions" tab of feats the right-click gets this error:
[8/14/2024 6:44:45 AM] { #1 = subwindow = { name = s'menubar', x,y,w,h = 12,12,376,23 }, #2 = genericcontrol = { name = s'contentanchor', x,y,w,h = 16,29,368,6 }, #3 = genericcontrol = { name = s'bottomanchor', x,y,w,h = 16,484,368,16 }, #4 = subwindow = { name = s'header', x,y,w,h = 25,44,350,36 }, #5 = genericcontrol = { name = s'contentframe', x,y,w,h = 35,95,330,373 }, #6 = subwindow = { name = s'content', x,y,w,h = 31,104,338,365 }, #7 = scrollbarcontrol = { name = s'', x,y,w,h = 365,113,0,0 }, #8 = genericcontrol = { name = s'resize', x,y,w,h = 383,483,17,17 }, #9 = subwindow = { name = s'actions', x,y,w,h = 35,95,0,0 }, #10 = scrollbarcontrol = { name = s'', x,y,w,h = 361,99,0,0 }, #11 = genericcontrol = { name = s'tabs', x,y,w,h = 383,80,17,92 } }
[8/14/2024 6:44:45 AM] s'******* 1 ************'
[8/14/2024 6:44:54 AM] { #1 = subwindow = { name = s'menubar', x,y,w,h = 12,12,376,23 }, #2 = genericcontrol = { name = s'contentanchor', x,y,w,h = 16,29,368,6 }, #3 = genericcontrol = { name = s'bottomanchor', x,y,w,h = 16,484,368,16 }, #4 = subwindow = { name = s'header', x,y,w,h = 25,44,350,36 }, #5 = genericcontrol = { name = s'contentframe', x,y,w,h = 35,95,330,373 }, #6 = subwindow = { name = s'content', x,y,w,h = 31,104,338,365 }, #7 = scrollbarcontrol = { name = s'', x,y,w,h = 365,113,0,0 }, #8 = genericcontrol = { name = s'resize', x,y,w,h = 383,483,17,17 }, #9 = subwindow = { name = s'actions', x,y,w,h = 35,95,0,0 }, #10 = scrollbarcontrol = { name = s'', x,y,w,h = 361,99,0,0 }, #11 = genericcontrol = { name = s'tabs', x,y,w,h = 383,80,17,92 } }
[8/14/2024 6:44:54 AM] s'******* 1 ************'
[8/14/2024 6:44:58 AM] [ERROR] radial: Could not find menu icon (refresh)Last edited by nephranka; August 14th, 2024 at 12:46.
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August 21st, 2024, 14:27 #435
- Join Date
- Jul 2018
- Posts
- 235
Any idea when this extension will be updated? As pointed out above (#432) my tab is missing for this extension.
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August 29th, 2024, 20:27 #436
- Join Date
- Jun 2017
- Posts
- 166
Signal boosting - it looks like the Actions tab is still missing on spells, feats, and other similar types of windows. I have it back for items though.
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August 29th, 2024, 22:43 #437
- Join Date
- Dec 2016
- Location
- Nashville, TN
- Posts
- 281
Would it be possible to just release a version that only adds the Action tabs to everything and just not have the other things that come with this extension. There are other extensions that already take care of the other things (like the NPC inventory tab and prepared amounts for individual actions in an Action tab category). That way, you could just release that extension independently on the Forge and not have to worry about releasing updates on GitHub. Would also be less work for you as it would focus on just one part of the current extension, lol.
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September 13th, 2024, 23:46 #438
Hey, thanks to a friend we managed to make the action tab appear for spells and items (We did not succeed for races and classes).
I share this update with you.
Hoping to help all the people who need this extension.
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September 14th, 2024, 02:03 #439
I really appreciate those of you that are trying to keep this alive. KnK is one of the core extensions I really would prefer not to be without.
I'm going to test the new version and see how it holds up.
Again, thank you.lol/no
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September 17th, 2024, 19:35 #440
- Join Date
- Mar 2020
- Posts
- 32
I'm afraid the new FGU update broke this extension.
Anyone else experiencing this?
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