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August 21st, 2024, 20:47 #2861
I took a few moments to double check other records and were able to find some that had the same issue. Please update and check again to see if I fixed the ones you reported.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
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Have a suggestion?-Feature Request
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August 22nd, 2024, 07:10 #2862
I don't understand what you mean by the "base theme for Star Wars."
I'm running the Star Wars theme extension included in the installation instructions at the beginning of this forum thread (Theme_StarWars.ext). When I run it without that, there's no Star Wars theme - it's just vanilla Fantasy Grounds.
I ran another update, though, and now it's displaying in black in the places I showed in the screenshots. I must have missed something.
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August 22nd, 2024, 08:23 #2863
I would like to change the font that appears on the sheets, can someone tell me which files I need to alter? I did it once a long time back and I have forgotten. I like the font in the chat but not in the character sheet and other pop up boxes.
I can't remember if it was basically not feasible to change the font I am talking about.
Thanks for any help
[MODERATOR: moved this post from the old Star Wars ruleset thread - which hasn't worked for years]Last edited by Trenloe; August 22nd, 2024 at 15:33.
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August 22nd, 2024, 16:51 #2864
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 21,172
There is usually a graphics/graphics_fonts.xml in most rulesets that contains font asset definitions with the fonts used and the colors used. The CoreRPG stuff mainly uses Noto Sans (and thus has it built-in for other layered rulesets); since it very readable and had the most glyph coverage of almost any font we've found.
Regards,
JPG
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September 9th, 2024, 15:45 #2865
My players and I are still seeing those weird overlap issues on Items. Specifically, it appears that the text displayed in the description field displays in the background, no matter what you do - including switching to the Pictures tab or editing This all seems to have started with the update that added a "Pictures" tab to Items.
Pic attached. I can try to provide more details if needed.ghost image.png
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September 9th, 2024, 15:53 #2866
I will take a look after I have some time. I'm currently bogged down with a high priority project.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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September 15th, 2024, 12:58 #2867
Devotee
- Join Date
- Aug 2015
- Posts
- 5
My apologies if you're already aware of this issue, but I just wanted to put here that, for Genesys, creating/opening/navigating through character sheets throws console errors. It appears to be related to the overlap issue mentioned previously, but I don't know if this is also happening in Star Wars or not.
I'm including a screenshot and excerpt from my console log, in case they're of any help at all. The only extension running is a theme, which I've included in the log excerpt.
I know you said you were busy with another project, so I have no expectations on when you might get around to this. Thank you for all your work.
Screenshot 2024-09-15 064125.png
[9/15/2024 2:17:05 AM] EXTENSION: SmiteWorks Leather Theme for Fantasy Grounds\rCopyright 2024 Smiteworks USA, LLC.
[9/15/2024 2:17:05 AM] MEASURE: LOAD - PART 2 - 6.7491789
[9/15/2024 2:17:21 AM] [ERROR] window: Control (main) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (skills) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (abilities) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (actions) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (inventory) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (vehicle) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (notes) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (main) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (skills) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (abilities) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (actions) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (inventory) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (vehicle) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:17:21 AM] [ERROR] window: Control (notes) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:19:17 AM] [ERROR] window: Control (main) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:19:17 AM] [ERROR] window: Control (skills) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:19:17 AM] [ERROR] window: Control (abilities) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:19:17 AM] [ERROR] window: Control (actions) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:19:17 AM] [ERROR] window: Control (inventory) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:19:17 AM] [ERROR] window: Control (vehicle) anchoring to an undefined control (overview) in windowclass (charsheet)
[9/15/2024 2:19:17 AM] [ERROR] window: Control (notes) anchoring to an undefined control (overview) in windowclass (charsheet)
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September 15th, 2024, 15:19 #2868
From what I can see there, something has caused your overview frame not to be displayed. The errors don't show the cause of this, but the rest is a cascade of from that control not being created. I would try it without any extensions and see if you are still experiencing the issue. If it doesn't then the issue is caused by one of the extensions you have loaded.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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September 16th, 2024, 08:55 #2869
The Star Wars theme provided in the installation instructions at the beginning of this thread seems to be involved in multiple errors.
Or maybe is isn't? It looks like I've been only one of a very small handful of people reporting a problem and that seems... odd.
Are other GMs using the Star Wars theme (the one in Drive, linked in the first post in this thread) without these errors? Is there maybe a different Star Wars theme file we should be using? If not, are people really just using this Star Wars ruleset without its Star Wars theme?
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September 16th, 2024, 09:03 #2870
Its a community theme on a community ruleset. Its probably going to need a community member to update it.
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