Cosmere RPG Beta Launch
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  1. #1

    Vecna Eve of Ruin

    Map: Landro

    This is technically not a bug, but occluders not being accurate.
    This looks like a quick and dirty just to get the map out to us players/gms. Any way of getting them more accurate other than doing it myself?

    There may be other maps in the same situation, but I haven't looked at all of them yet.

  2. #2
    You would have to give more examples of what you are seeing as the occluders not being accurate.
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  3. #3
    Zacchaeus's Avatar
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    Since the developer is a tad busy right now, I'll have a look at it and get it fixed up a bit for Tuesday's update.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #4
    Thx Zacch.

    To Superteddy here's an example I uploaded. As you can see the occuders are nowhere near the edges of the image walls. Even the arrow slits are blocked. This allows the tokens to move into the walls.
    Attached Images Attached Images

  5. #5
    Zacchaeus's Avatar
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    I’ve given it a once over and adjusted the occluders in several places. A revised module should get pushed on Tuesday.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #6

    Battle Maps

    Am I missing something? I cannot locate Battle Maps for locations. Ones that can be shared with the characters that don't have the location markings. i.e. Neverdeath Catacombs C1, C2, C3....
    Last edited by Chivalrous1; September 8th, 2024 at 05:13.
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  7. #7

    Neverdeath Catacombs

    With the help of Dungeon Alchemist, and the community there, I found a Neverdeath Catacombs map that I imported and then placed the room pins on the map. Attaching for those that want it.

    Neverdeath Catacombs 02.jpg
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  8. #8
    With the help of Dungeon Alchemist, and the community there, I found a Dolindar Tomb map that I imported and then placed the room pins on the map. Attaching for those that want it.
    Attachment 61918
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  9. #9
    Zacchaeus's Avatar
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    Quote Originally Posted by Chivalrous1 View Post
    Am I missing something? I cannot locate Battle Maps for locations. Ones that can be shared with the characters that don't have the location markings. i.e. Neverdeath Catacombs C1, C2, C3....
    All of the maps in Vecna are multi layered maps with a DM layer and a player layer. The DM layer is designated as the DM layer and has the room numbers, secret door etc on it. When you share the map with the players they will only see the layer that is visible to them and won't see the DM layer. By creating the maps in this way we don't need a separate [layer and DM map.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #10
    Quote Originally Posted by Zacchaeus View Post
    All of the maps in Vecna are multi layered maps with a DM layer and a player layer. The DM layer is designated as the DM layer and has the room numbers, secret door etc on it. When you share the map with the players they will only see the layer that is visible to them and won't see the DM layer. By creating the maps in this way we don't need a separate [layer and DM map.

    That's cool. Did not know that. Thank you.

    How can you tell if the map is a multi-layer map without having to go through the entire process of sharing?
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