Thread: BECMI Extension for OSE2
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September 2nd, 2024, 16:19 #21
- Join Date
- Sep 2011
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- 44
Ok thanks , I see now that you can edit the copied version of the classes and add levels,i thought that just enabling becmi in options was enough. But how do you modify the number of spells known and add spell level 7?
Edit : I guess number of spell known can be simply edited on the character sheet itself.Last edited by Haerilis; September 2nd, 2024 at 16:26.
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September 2nd, 2024, 23:00 #22
The data tab has a spell column. Enter slots separated by a comma
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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September 2nd, 2024, 23:08 #23
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- Sep 2011
- Posts
- 44
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September 2nd, 2024, 23:43 #24
None that I am aware of
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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