Dungeons & Dragons 2024 Core Rulebooks Pre-Order
Page 44 of 44 First ... 34424344
  1. #431
    Hi,

    I'm getting an error with the extension Combat Automation when using powers from items added by KnK. I guess it's a conflict between the two, since in all other instances CA works just fine.

    Any chance you could look into it?

    [7/25/2024 6:24:19 PM] [WARNING] window: Anchored static width ignored for control (speak) in windowclass (charsheet_overview)
    [7/25/2024 6:24:29 PM] [ERROR] Script execution error: [string "..07-CombatAutomation:combat_automation.lua"]:111: attempt to index field 'actionsmini' (a nil value)

  2. #432
    Vass_Dts's Avatar
    Join Date
    Feb 2017
    Location
    Greece & Iceland, depending on the time of year.
    Posts
    145
    So, with the latest version of FGU, the Picture tab eats up the tab that KNK uses on spells and items etc. The data are all there, it's just that we don't have a tab button to access them.

  3. #433
    Quote Originally Posted by Vass_Dts View Post
    So, with the latest version of FGU, the Picture tab eats up the tab that KNK uses on spells and items etc. The data are all there, it's just that we don't have a tab button to access them.
    I can confirm. The new tab is messing things up!

  4. #434
    So post #423 has a TEST version that seems to resolve the missing tab. I used it in LIVE and it appears to be working.

    Edit: One error so far. On the "actions" tab of feats the right-click gets this error:

    [8/14/2024 6:44:45 AM] { #1 = subwindow = { name = s'menubar', x,y,w,h = 12,12,376,23 }, #2 = genericcontrol = { name = s'contentanchor', x,y,w,h = 16,29,368,6 }, #3 = genericcontrol = { name = s'bottomanchor', x,y,w,h = 16,484,368,16 }, #4 = subwindow = { name = s'header', x,y,w,h = 25,44,350,36 }, #5 = genericcontrol = { name = s'contentframe', x,y,w,h = 35,95,330,373 }, #6 = subwindow = { name = s'content', x,y,w,h = 31,104,338,365 }, #7 = scrollbarcontrol = { name = s'', x,y,w,h = 365,113,0,0 }, #8 = genericcontrol = { name = s'resize', x,y,w,h = 383,483,17,17 }, #9 = subwindow = { name = s'actions', x,y,w,h = 35,95,0,0 }, #10 = scrollbarcontrol = { name = s'', x,y,w,h = 361,99,0,0 }, #11 = genericcontrol = { name = s'tabs', x,y,w,h = 383,80,17,92 } }
    [8/14/2024 6:44:45 AM] s'******* 1 ************'
    [8/14/2024 6:44:54 AM] { #1 = subwindow = { name = s'menubar', x,y,w,h = 12,12,376,23 }, #2 = genericcontrol = { name = s'contentanchor', x,y,w,h = 16,29,368,6 }, #3 = genericcontrol = { name = s'bottomanchor', x,y,w,h = 16,484,368,16 }, #4 = subwindow = { name = s'header', x,y,w,h = 25,44,350,36 }, #5 = genericcontrol = { name = s'contentframe', x,y,w,h = 35,95,330,373 }, #6 = subwindow = { name = s'content', x,y,w,h = 31,104,338,365 }, #7 = scrollbarcontrol = { name = s'', x,y,w,h = 365,113,0,0 }, #8 = genericcontrol = { name = s'resize', x,y,w,h = 383,483,17,17 }, #9 = subwindow = { name = s'actions', x,y,w,h = 35,95,0,0 }, #10 = scrollbarcontrol = { name = s'', x,y,w,h = 361,99,0,0 }, #11 = genericcontrol = { name = s'tabs', x,y,w,h = 383,80,17,92 } }
    [8/14/2024 6:44:54 AM] s'******* 1 ************'
    [8/14/2024 6:44:58 AM] [ERROR] radial: Could not find menu icon (refresh)
    Last edited by nephranka; August 14th, 2024 at 11:46.

  5. #435
    Any idea when this extension will be updated? As pointed out above (#432) my tab is missing for this extension.

  6. #436
    Signal boosting - it looks like the Actions tab is still missing on spells, feats, and other similar types of windows. I have it back for items though.

  7. #437

    Join Date
    Dec 2016
    Location
    Nashville, TN
    Posts
    217
    Quote Originally Posted by knorbet77 View Post
    Confirmed for both. I'll see what I can do.
    Would it be possible to just release a version that only adds the Action tabs to everything and just not have the other things that come with this extension. There are other extensions that already take care of the other things (like the NPC inventory tab and prepared amounts for individual actions in an Action tab category). That way, you could just release that extension independently on the Forge and not have to worry about releasing updates on GitHub. Would also be less work for you as it would focus on just one part of the current extension, lol.

Page 44 of 44 First ... 34424344

Thread Information

Users Browsing this Thread

There are currently 10 users browsing this thread. (0 members and 10 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in