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August 20th, 2024, 18:20 #1
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,149
Release Updates for August 20th, 2024
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
The following products have been updated:
Shadow of the Demon Lord (Shadow of the Demon Lord)
- [Fixed] NPC Tabs fixed
- [Fixed] NPC Tokens fixed
Dungeon Crawl Classics #66.5: Doom of the Savage Kings (Dungeon Crawl Classics)
- [Fixed] grayscale JPGs to be RGB
- [Fixed] grayscale JPGs to be RGB
Dungeon Crawl Classics #68: The People of the Pit (Dungeon Crawl Classics)
- [Fixed] grayscale JPGs to be RGB
Savage Worlds Adventure Edition (Savage Worlds)
- [Added] Racial Abilities now display group, value, and max fields.
- [Added] Edges display the linked dependency edge.
- [Added] Arcane Backgrounds now display the linked Arcane Skill and AB Edge.
- [Added] Added Max field to the Cyberware window.
- [Added] Added the chat command modifiers [load|unload]
- [Updated] Cyberware can now be dropped on parcels and the Party Sheet loot list.
- [Updated] Module Export now removes default effects and modifiers.
- [Updated] Increased the minimum height of the Modifications / Enchantments and Arcane Device lists on items, weapons, and armor to make dropping onto them easier.
- [Fixed] Dragging a character by name from the Party Sheet causes an error.
D&D Classics: B12 Queen's Harvest (Basic) (D&D Classics - AD&D 1E/2E)
- [Fixed] Unlocked records
Dungeon Crawl Classics #82: Bride of the Black Manse (Dungeon Crawl Classics)
- [Added] Color maps with line-of-sight. Note that original hand-drawn maps are unchanged.
- [Added] Encounters with token placement for color maps.
- [Added] Story entry for recording the heirs of House Liis.
- [Added] Pictures to NPC records when available.
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
- [Fixed] Hafling gypsy renamed to halfling wanderer for 10th printing.
- [Added] NPC importer converts stat block and optional description to campaign record.
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
- [Added] Boost controls to the chargen tracker for level 15 and 20 ability boosts
- [Updated] Legacy and remastered languages relating to Player Core 2 ancestries.
- [Updated] Widened PC name field slightly to fill in blank space where token was previously shown.
- [Added] Background Rarity to chargen selection window.
- [Added] Subcategory filter to Lookup data campaign list.
- [Fixed] Background rarity not locking.
- [Fixed] Player Core 2 sorcerer spell progression incorrect.
- [Fixed] Spell header and inventory armor penalty fields not viewable in darker themes.
Pathfinder 2 RPG - Player Core 2 (Pathfinder 2.0)
- [Fixed] Alchemist, Barbarian, Champion, Investigator, Swashbuckler missing 1st level class feat.
- [Fixed] Ancestry languages not added to PC when ancestry selected.
- [Fixed] Sorcerer spellclass not created when bloodline selected.
- [Fixed] The text for the feat Underground Network is mixed in with the Water Sprint Text.
- [Fixed] Investigator: incorrectly gets weapon mastery at level 1 (should be 13)
- [Fixed] Barbarian Rage automation has legacy -1 AC
- [Fixed] Barbarian instinct selection not including other product instincts.
- [Fixed] Sorcerer missing base attack and defense proficiencies.
- [Fixed] Oracle spell progression should start at three spells per spell rank.
- [Fixed] Rare backgrounds aren't correctly tagged as rare.
- [Fixed] Investigator: skill increases should be more frequent.
- [Fixed] Alchemist's alchemy class feature doesn't add the alchemical crafting feat.
Savage Rifts(R): Land of a Thousand Islands (Savage Worlds)
- [Fixed] Corrected some typos
- [Added] Missing artwork for Ojahee 2.5D image
Savage Rifts: Savage Foes of North America (Savage Worlds)
- [Fixed] Typos pointed out on Discord
- [Updated] Added addition effects to various NPCs
Cursed Scroll Zine, Vol. 2: Red Sands (Shadowdark RPG)
- [Fixed] Pins on the Fortress map linked to incorrect locations.
- [Updated] Coding of textbox borders in adventure section of Story; text3 updated to hatching-light.
Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
- [Fixed] Boom Gun Damage
- [Updated] Extension updates for upcoming features.
- [Fixed] Removed page numbers and replaced with links where possible
- [Fixed] Combat Cyborg Framework has better automation when created.
- [Updated] Lots of little things updated and made shinier
Skinwalker (Savage Worlds)
- [Added] Ref Manual subchapter - Appendix V: Arm and Equipment
- [Added] Page: Arms - This includes links to standard melee weapons
- [Added] Beretta 93R Pistol (New Weapon)
- [Added] Glock 17 9mm Pistol (New Weapon)
- [Added] Glock 20 10mm Pistol (New Weapon)
- [Added] HK PSG 1 Sniper Rifle (New Weapon)
- [Added] Mossberg 12 gauge shotgun (New Weapon)
- [Added] SIG Sauer P220 .45 Pistol (New Weapon)
- [Added] Page: Equipment with links to SWADE Gear and the following new items:
- [Added] Disguise Kit
- [Added] Evidence Kit
- [Added] Forensics Kit
- [Added] Forgery Kit
- [Added] Zip-Tie Handcuffs
- [Added] Light-Duty Vest (Armor)
- [Added] Mechanical Tool Kit
- [Added] Ranger-Finding Binoculars
- [Added] Skinning Knife
- [Added] Walkie-Talkie
Cyberpunk RED - Cyberpunk: Edgerunners Mission Kit (Cyberpunk Red)
- [Added] Neuroport item for FBCs
Rifts: The Garnet Town Gambit (Revised Edition) (Savage Worlds)
- [Fixed] No longer read only so GMs can edit.
Cyberpunk Red: Core Rulebook (Cyberpunk Red)
- [Fixed] missing combat tracker initiative controls
- [Fixed] some minor graphical issues
- [Updated] some verbiage to be in string files
- [Added] rof visibility to the npc combat tracker weapons
- [Updated] Tabs to use text instead of icons
- [Fixed] desynced gear filter between client and host on charsheet
- [Fixed] overlapping buttons on char selection
Shadowdark RPG (Shadowdark RPG)
- [Updated] The D20 located on the desktop can now be rolled with ADV DISADV
- [Fixed] reference-chapter frame so the text is legible.
Deadlands: Lost Colony - Maw of Oblivion (Savage Worlds)
- [Fixed] maneuvering thrusters link
Campaign Builder: Cities & Towns (5E Compatible)
- [Updated] Tokens
- [Updated] FGU 4.5 compatibility
- [Added] Conversion Notes: All maps are for reference only, no LOS included.
Support:
https://support.fantasygrounds.com/
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August 20th, 2024, 18:27 #2
Starfinder 1E (Ruleset)
- [Fixed] Mech HP and MP not being factored correclty
- [Fixed] Mech weapon attacks not factoring crit effects properly
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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August 20th, 2024, 19:46 #3
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,947
CoreRPG (and layered rulesets)
- [Fixed] Many theme-related adjustments across dozens of rulesets and themes.
- [Fixed] Selection dialogs were allowing more choices when exact number specified.
- [Fixed] Script error when dragging campaign record view buttons.
- [Updated] Character build dialog for single selections will now disable other options when changing option.
D&D 5E (Ruleset)
- [Fixed] Some spell records report error when attempting to Output Record To Chat.
Last edited by Moon Wizard; August 22nd, 2024 at 22:41.
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August 21st, 2024, 16:14 #4
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,149
Hotfixes 8-21-2024
Savage Worlds Adventure Edition (Savage Worlds)
- [Fixed] Vision effects added to CT don't apply vision type on map.
Support:
https://support.fantasygrounds.com/
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August 22nd, 2024, 18:07 #5
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,149
Hotfixes 8-22-2024
Shadowdark RPG (Shadowdark RPG)
- [Fixed] You can once again delete foes from the combat tracker
Shadow of the Demon Lord (Shadow of the Demon Lord)
- [Fixed] Error on Expert Path display
Last edited by lokiare; August 22nd, 2024 at 18:09. Reason: Adding products.
Support:
https://support.fantasygrounds.com/
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August 23rd, 2024, 21:17 #6
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,149
Hotfixes 8-23-2024
Shadowdark RPG (Shadowdark RPG)
- [Fixed] Negative constitution modifiers will now apply to level 1 hit point rolls.
Pathfinder 2 RPG - Seven Dooms for Sandpoint (Pathfinder 2.0)
- [Fixed] Level 3 Pins updated
Last edited by lokiare; August 23rd, 2024 at 21:18. Reason: Added products.
Support:
https://support.fantasygrounds.com/
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August 26th, 2024, 14:30 #7
Basic Roleplaying (Ruleset)
- [Fixed] Dropped skills not factoring base text when recalculating base.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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August 26th, 2024, 20:21 #8
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,149
Hotfixes 8-26-2024
Crystal Heart (Savage Worlds)
- [Added] Link to Crystal Channelling Arcane Skill is created when new PC is created
- [Fixed] Script error when opening power record
- [Fixed] Crystal Channelling arcane skill was no set when new PC is created
- [Fixed] Graphical glitches in harness and in party sheet
Support:
https://support.fantasygrounds.com/
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