DICE PACKS BUNDLE
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    LFP Descent into the Depths & Vault D&D 5E Saturdays 12pm-4pm Central

    FG License: FG Ultimate license, so you don't need a license to play
    Game System: D&D 5E

    Time Zone: Central Standard Time UTC 06:00
    Day of week and time: Saturday 12:00 pm
    Planned Duration & Frequency: 4 Hour Sessions
    Term: Could be 4 months, could be longer, depends on where players determine to explore

    Text or Voice: Voice
    Main Language used: English.
    Voice software used: Discord.
    Recording/Live Streaming: No

    Three Pillars mix: Combat 33% / Exploration 33% / Roleplay 33%
    Number of Players in game & needed: We have 5 active players and 1 part time player. Looking to add one more.
    Character starting level & equipment: Level 12, Drow gear (armor, weapons, poison)
    Character restrictions: The only restrictions currently in place are on race options, standard PHB races and Underdark races

    Details: You are the remains of an escaped Drow slave party that was sent out to collapse the tunnel to the Underdark after a group of above grounders demolished the Drow giant led invasion and destroyed the Vault's farthest fortification protecting the dark roads. Travelling through the dimly glowing dark roads, you are looking for an alliance and a place to plot your revenge. An alliance was made with a mysterious Duegar merchant party looking for some ancient gnome artifacts from a strange metal complex deep into the roads. The party took the task and after exploring the complex have found the artifacts and are on the way to the Duergar settlement of Gracklstugh.

    What to Expect:
    This campaign is an exploration through the dark roads with a limited map of the path to the Vault and surface, so exploration into the unknown tunnels can yield unique encounters. Travelling through the dark roads is dangerous and food is scarce. Combat can be treacherous, so resource management and strategy is key to survival. There is a hex crawl with random encounters and possible starvation component until you make it to a town.

    Party Playstyle: Hack and slash / Beer and pretzels style of play. Roleplay when you want and smash when you want. We are going through a hex crawl and discovering new areas and monsters to slay. When the party makes it to a city or a complex expect it to take some time to get through it. The party is just finishing up with Expedition of Barrier peaks so they have some alien gear and will be making their way to Gracklstugh.
    Last edited by portential; August 20th, 2024 at 21:01.

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