DICE PACKS BUNDLE
  1. #1511
    Also possible bug, seems like the damage types can be dice assigned but the effects are no triggered when the damage is dealt

  2. #1512

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    906
    A new ruleset update is available.

    • GURPS 4e Ruleset v3.13.1 - 18th Aug 2024 (FG Unity Only)
      - Fixed: FG/CoreRPG (Ver 4.5.10) breaking changes.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  3. #1513
    Quote Originally Posted by ronnke View Post
    A new ruleset update is available.

    • GURPS 4e Ruleset v3.13.1 - 18th Aug 2024 (FG Unity Only)
      - Fixed: FG/CoreRPG (Ver 4.5.10) breaking changes.
    Hooray!
    Thanks, ronnke!

  4. #1514
    There are still some issues with the GURPSCore-U skin; I'll be cleaning that up shortly
    It's hard to be religious when certain people are never incinerated by bolts of lightning.

  5. #1515
    Quote Originally Posted by Gigermann View Post
    There are still some issues with the GURPSCore-U skin; I'll be cleaning that up shortly
    FYI to all: Given that the current Core skin is…actually very good, I am currently disinclined to continue with the current GURPSCore-U skin as-is, except to make a couple of corrections to Core. That is until I/we design something equivalent.
    It's hard to be religious when certain people are never incinerated by bolts of lightning.

  6. #1516
    Is there any prediction for this?

    Upcoming Features/Wishlist Add GURPS Character and Racial templates Mini Sheets Hit Points by location (torso, arms, legs, shield, etc) Heath status and effects to show in token mouseover(tooltip).
    KICK | TWITCH | YOUTUBE
    BRAZILIAN
    GMT-3
    FANTASY GROUNDS UNITY - ULTIMATE VERSION
    PLAYER ONLY
    FORGE CREATOR
    DND - Package | PFRPG2 - Package | Rolemaster (Classic) - Package | SW - Package | Traveller 2E - Package

  7. #1517

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    906
    No prediction. I don't want to give a timelines, because it ultimately leads to missed schedules. I will say, the next major release includes the automatic calculation and applications of damage, effects you can drop on a character which alters character stats and rolls, and a few other new features. The ruleset is a love project, it gets attention when I have time and feel motivated to work on it. When real life gets in the way, having the time and feeling the motivation don't always coincide. I chip away at it week by week, but I can't commit to a schedule. I hate hearing these words when I'm eagerly awaiting something....but this will be ready when it's ready. :P
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  8. #1518
    I only have one thing to say! Beautiful words and I loved the news! This will be very interesting! From what I understand we will have the cutting modifiers and I will generalize drilling? And thank you for your dedication!
    KICK | TWITCH | YOUTUBE
    BRAZILIAN
    GMT-3
    FANTASY GROUNDS UNITY - ULTIMATE VERSION
    PLAYER ONLY
    FORGE CREATOR
    DND - Package | PFRPG2 - Package | Rolemaster (Classic) - Package | SW - Package | Traveller 2E - Package

  9. #1519
    You da man Ronnke! *throws money they don't have at Ronnke for motivation!*
    Anybody want a peanut!

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