Quote Originally Posted by bayne7400 View Post
I started working on this a bit tonight. Here are the basic effects I think we can use in the game:


Ability: STRENGTH AGILITY MIND APPEAL
Combat: RANGED, MELEE, ATK, DEFENCE
Damage: DMG, PROTECTION



I think with those we can build out most everything. I couldn't think of any conditions. I could encode "Offensive Stance" but really we can just make it like this Offensive Stance;ATK:1;DEFENCE:-1

I already coded the offensive effects in even as far strength impacts damage (half for ranged etc). So if you can think of some I am missing or could be useful let me know!
Is it possible to code in an effect that raises Arcane Points or Lifeblood? For Boons that do the same without having to take an additional career?

Thank you