Cosmere RPG Beta Launch

Thread: PF2/SF2 modules

  1. #1

    PF2/SF2 modules

    According to the playtest intro in the book, PF2 and SF2 is designed to be completely interchangeable to the point that SF2 specific things (ancestries, feats, items, etc etc) can be used in PF2 and vice versa. Currently, outside the core/orc, we cannot load any PF2 specific books like APs. Is it possible t make at least the APs loadable in the SF2 ruleset, at least until we have the playtest adventures?

  2. #2
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,903
    Quote Originally Posted by Draykor View Post
    Is it possible t make at least the APs loadable in the SF2 ruleset, at least until we have the playtest adventures?
    For short term access you can use the Universal Module extension: https://forge.fantasygrounds.com/shop/items/266/view
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #3
    Neat, never knew that was a thing. Thank you

  4. #4
    If I wanted to load one of the FlipMat modules from Starfinder 1e in the 2e playtest is this also the best way to do it?

  5. #5
    Quote Originally Posted by MaxAstro View Post
    If I wanted to load one of the FlipMat modules from Starfinder 1e in the 2e playtest is this also the best way to do it?
    Those should be available in all rulesets without using the universal ext.

  6. #6

  7. #7
    can we get player core 2 also marked as available?

Thread Information

Users Browsing this Thread

There are currently 6 users browsing this thread. (0 members and 6 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
GI JOE RPG Launch

Log in

Log in