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  1. #1

    Solo RPG Play Guide with FGU - INDEX

    MODULE VERSION: W.I.P


    Introduction

    Welcome to my Free-for-all passion project.
    It's a live document until it's finished. Feel free to dig in.


    Solo Gameplay Examples


    FAQ




    Overview



    Methodology (Beginner)

    If you're starting new, just this part will be enough to kickstart your session.
    Don't burden yourself with details. You can best learn by
    jumping into action and make your own mistakes.

    1. Minimum Prep
    2. Modes of Play
    3. Your First Scene
      1. First Scene Example

    4. Core Gameplay Loop (Content Creation Method)
    5. Freeform Association (Source of Creativity)
    6. Mechanics of Game Story (To chain your scenes)
    7. End of the Session





    Oracles



    The 3 Pillars


    Adjudication





    2 Approaches to Solo Play (Intermediate)

    1. GM Approach & Exercises for GM Approach (Creative Process).
    2. Player Approach Part I & Part II & Muses
      • Part 1: About Inspiration for characters, quests.
      • Part 2: Inspiration for places & conflicts. Also, Environmental storytelling, Personalization.
      • Muses: Music, questioning, lists for inspiration.




    EPILOGUE

    • Engaging In Problem Solving With Solo Play: This method is what I use to gain insight on my or world's problems through something I call "Wisdom Through Fictional Conflict." Just like writers do. Sometimes it gives me eureka moments to produce solutions to problems but sometimes it frustrates me. IT'S NOT FOR EVERYONE.
    • How to finish a passion project?



    Dedicated to all Dreamers, Hermits and Lonewolves. I hail thee.
    Last edited by Tempered7; Yesterday at 07:03.

  2. #2
    Deep Dive - (ADVANCED)




    Resources:



    • Cheat Sheets to actually start playing in FGU.



    Actual Play:


    • My first Solo Play attempt after a hiatus. With some methodology explanations.
    Last edited by Tempered7; Yesterday at 12:25.

  3. #3
    Added to: Cheapest-and-Quickest-Way-for-Solo-Play

    * JimSocks' Content Generator 2020

    * DndSpeak 100 Tables

    * Sellers Shop (Tables with BG Pic and Item Pins)

    All of them are P
    ay what you want except the Content Creator is a free module for FGU.
    Last edited by Tempered7; August 11th, 2024 at 02:13.

  4. #4
    New Section Deep Dive is ready with its first item:


    Also, a pay what you want Name Gen Onomatology added to the Cheap & Quick Way.

    Last edited by Tempered7; August 17th, 2024 at 05:26.

  5. #5
    Added: Exploration Part II (Create-as-you-go) in the 3 Pillars Section.

  6. #6
    Added: 2 Approaches to Solo Play - NEW

    1. GM Approach & Exercises for GM Approach
    2. Player Approach - WIP

  7. #7
    Added to 2 Approaches to Solo Play

    Player Approach Part I & Part II & Muses // NEW 06/08/2024


    Part 1: About characters and their quests in the context of inspiration.
    Part 2: About places and conflicts
    in the context of inspiration. Also environmental storytelling and personalization of all these.
    Muses: Music, questioning, lists for inspiration.
    Last edited by Tempered7; August 9th, 2024 at 08:30.

  8. #8

  9. #9
    Conjuring Sparks from Themes & My Table of Thematic Words
    • Methods to use themes in both creative AND therapeutic way in Solo Mode.


    Added to the the Deep Dive section. 11/08/2024.
    If you want to solo your way through FGU, I write about Solo RPG methods and reviews in my All Things Solo blog.
    Actual Play Logs are in Solo Play Adventures.

  10. #10
    Love this! I'm an avid solo gamer nowadays and this has some great older advice I've picked up and some great new things to try. Thanks for putting this together.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

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    Unity Updater issue?-Updater Issues

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