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July 16th, 2024, 21:59 #1
Roll Different Types of Dice in the Tower at the Same Time?
Is there a way to roll different types of dice in the tower at the same time?
I would like to have the following single roll NOT be visible to the players:
/roll 2d10 + 1d12 + 1d6
Dropping the expression on the tower whispers to myself...
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July 16th, 2024, 23:22 #2
Short cut the desired dice to a shortcut bar and drag the combo dice from the shortcut to the dice tower.
Last edited by Laerun; July 17th, 2024 at 17:40.
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July 16th, 2024, 23:34 #3
It just whispers to myself and doesn't roll:
Screenshot 2024-07-16 173357.png:
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July 16th, 2024, 23:39 #4
Supreme Deity
- Join Date
- Mar 2007
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He's talking about dragging the individual dice to the bar to create a new hot key bar only holding dice; not dragging the /roll command.
Regards,
JPG
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July 16th, 2024, 23:58 #5
Perfect! That's exactly what I was looking for. I did not realize that was possible.
Thank you both!!
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July 23rd, 2024, 05:42 #6
...Thought this was perfect... Unfortunately, when I middle-click to reveal the roll to the players, it only shows the total, not each die's result.
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July 23rd, 2024, 18:38 #7FGA Founder
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July 23rd, 2024, 19:18 #8
Does it work if you have GM Rolls Shown? Then if you have the dice tower shown you can drag hidden roll there as the GM and have both options?
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July 23rd, 2024, 22:39 #9
The roll itself executes correctly and I can do it in or out of the tower which is better than what I was doing. I want it to be secret at first, and then revealable to the players.
Middle-click does this, but shows the total rather than the components of the roll:
Screenshot 2024-07-23 163655.png
It's not a huge deal, but basically I'm using a system of generating random encounters where I roll 2d10+1d12+1d6 and:
A 1 on a d10 is a procedural encounter (there can be 0, 1, or 2 of these)
Matching d10s are a designed encounter
A 1 on a d12 is the keyed encounter for the current hex
A 1 on the d6 is a weather event.
A 6 on the first d6 of the day is a clear day
I want it to be hidden from the players as I roll, and then be able to reveal it to them after all is resolved.
Really, though I'm OK with the current state. Thank you all for your input.
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July 23rd, 2024, 22:43 #10
An alternate approach you could try...
I would think you could use a story template that calls multiple tables and then outputs to a story. Then if you want the players to see, you can share the story.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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