Thread: The Combat Tracker Issue
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July 14th, 2024, 13:55 #1
The Combat Tracker Issue
It's been an ongoing problem and with Ikael being unavailable for a while, and it being a large daunting task to re-write the Combat Tracker... I thought I would post this here as a reminder.
Opening NPCs from the CT is super slow, sometimes it can take over 1 minute to open a complex NPC up, and ungrouping actors from vehicles or groups also has a big delay.
Quoting Moon Wizard from Discord.
"That's related, basically it's the number of UI objects and calculations used in the SWADE combat tracker. It can be number of creatures related, or complexity of creatures related (i.e. Jiminimonka and RIFT SWADE)"
and
"Yeah, the problem is that the SW combat tracker has to be rewritten to avoid all the UI instantiation; but I don't have the time right now to look at that."
Hopefully Ikael and Moon Wizard get the time to sort this out, because it is the only downside to using SWADE at the moment.Savage Rifts© on Fantasy Grounds Store
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