Thread: Legacy 5e Bug Reports
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June 12th, 2024, 08:26 #191
My apologies. I forgot to update the export window and this module had no story but only reference. So with the changes in the recent update reference was removed.
I'll get this hotfixed and a revised module will go out later today omce James wakes up.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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June 18th, 2024, 17:49 #192
Baldur's Gate: Descent into Avernus - Vehicle - Scavenger - Components - Grappling Claw - Description - "The grappling class can grapple..." should be "The grappling claw can grapple..."
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June 18th, 2024, 20:00 #193If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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June 25th, 2024, 14:34 #194
- Join Date
- Mar 2020
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- Sydney, Australia
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I noticed that as well, and it's not the only place. Room 15 in the Tomb of Ra-Hotep Upper Level, 4 of the 7 doors don't work because walls have been put across the doorways before the doors were added in, so the door can be opened but the PCs can't see through it or walk through it. The LOS coding in several places in the adventure is a complete mess, and I have spent hours deleting and recoding walls and doors so that they will work. There have been plenty of other problems with things like NPCs named as "Priest of Set" when that is something that the PCs aren't supposed to be aware of - this is especially bad since the adventure gives names for many of these characters and they could have been used instead. I bought the FG conversion in the Kickstarter, and not only did it arrive about a year after the rest of the Kickstarter rewards were delivered, but it's pretty shoddy quality - especially considering it's a $60 adventure.
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June 25th, 2024, 15:19 #195If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 6th, 2024, 00:24 #196
Lesser Deity
- Join Date
- Mar 2006
- Location
- Arkansas
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- 7,455
Monsters of the Multiverse, Hobgoblin Iron Shadow, Dart Attack
The ranged Dart attack doesn't parse correctly because "Attack" has a period after it instead of a colon, ie s/b "Attack:" not "Attack."
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July 6th, 2024, 08:23 #197If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 7th, 2024, 01:46 #198
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July 7th, 2024, 09:23 #199
The Guardian Naga is actually set at 10 feet - which I'd say is large; the Spirit one was set at 7. I've increased the Guardian by a couple of feet and made the Spirit 10 so it's a little bigger.
Thanks for the report.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 7th, 2024, 17:42 #200
Jolly good
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