Thread: Kelrugem's extensions
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June 24th, 2024, 12:34 #1031
- Join Date
- May 2016
- Posts
- 180
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June 24th, 2024, 13:41 #1032My extensions for 3.5e and Pathfinder
Bug reports please here
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July 3rd, 2024, 03:55 #1033
- Join Date
- May 2016
- Posts
- 180
Is anyone else having trouble with adding Ability modifiers to attacks and ac?
I'm starting to use more and more automation and tried the following:
Smite Evil; IFT: CUSTOM (Evil to Smite); ATK: [CHA]; DMG: [LVL]; AC: [CHA] deflection; DMGTYPE: drbypass;
The 'Evil to Smite' tag is on the target, but neither the CHA nor LVL mods are getting added in. The drbypass works great.
I also split it out to just: "ATK: [CHA];" by itself, and it still doesn't work.
I turned off all extensions other than Kel's 'Strain & Injury' with no change.
Any advice would be greatly appreciated! Rob
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July 3rd, 2024, 04:51 #1034
- Join Date
- May 2016
- Posts
- 180
Disregard... I found the answer looking at a completely different post (Ongoing Temp Hit Points)
"For tags like [CHA] it is important that you apply the effect from an actions tab of a PC (using those effects button as for spells etc.); then [CHA] will be replaced by a number in the CT."
Somehow I missed the part about it only working from the actions tab.
R
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July 4th, 2024, 13:29 #1035My extensions for 3.5e and Pathfinder
Bug reports please here
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