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Thread: Font Problem

  1. #11
    LordEntrails's Avatar
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    If you resize the window, does it fix itself? I had that with one campaign for awhile.

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  2. #12
    It fixes a few of the fonts, but not all of them.

  3. #13
    We're at a bit of a loss on this one; since it's not being reported by anyone else at this point and it's using the same fonts as the other text, just at a different size.

    Is there anything unique to your system? (Keeping on an older OS; running unique display or extended display; etc?)

    Regards,
    JPG

  4. #14
    Thank you for your response.

    There is nothing special about my Mac.

    I purchased it at the end of 2023 and I am running the latest operating system.

    To be honest, I'm not smart enough to do anything unique to my Mac Studio.

  5. #15
    Do you have more than one theme loaded by chance?
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  6. #16
    No.

    I did not load any extensions or themes.

  7. #17
    Have you tried to load a font extension, just to see what it does to the actual messed font? Perhaps hoping that, when unloaded, the base font fix itself (ok at this point it is magic thinking but worth a try anyway.

  8. #18
    pindercarl's Avatar
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    Quote Originally Posted by fmccurry View Post
    Thank you for your response.

    There is nothing special about my Mac.

    I purchased it at the end of 2023 and I am running the latest operating system.

    To be honest, I'm not smart enough to do anything unique to my Mac Studio.
    Are you running FGU with a UI scale applied? If you are unsure, type "/scaleui" in the chat window and it will report the UI scale that is being used. If you are using a value other than 100, can you set it to 100 and report the results? Thanks.

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