Thread: Kelrugem's extensions
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June 11th, 2024, 14:19 #1011
Hi
Thanks, I appreciate it that you like the extension
Sorry for the late answer, totally forgot to answer it
You can check such things here: https://forge.fantasygrounds.com/shop/items/1/view
When effects have a (T) in their description, then they're targetable and can be combined with IFT as you want. However, DC is sadly not a targetable effect, so that won't work. That applies to all IFT thingies, also the nodex one
That is due to the structure in the code, but I can check again
As a manual workaround: You could give the targets a SAVE: -1 effect combined with an IFTAG using a tag which only that caster has who has the higher DC (if it comes from a usable item, then that could be an effect action of that item) But I certainly see why a DC effect would be more comfortable; but I cannot promise whether I can easily add thatMy extensions for 3.5e and Pathfinder
Bug reports please here
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June 11th, 2024, 18:57 #1012
- Join Date
- May 2016
- Posts
- 186
Hello! Is it possible to have DRBYPASS overcome just a portion of damage reduction of armor?
Something like: DMGTYPE: drbypass 5;
Not sure if it isn't possible or I'm using incorrect syntax. If it can be done or if there is another way to achieve it, that would be awesome!
Either way, Thanks! ~Rob
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June 11th, 2024, 20:29 #1013
- Join Date
- Apr 2020
- Posts
- 6
That's kinda what I figured, and I do use that IFTAG to allow a PC to use Dodge that way basically if IFTAG: CUSTOM(Dodge target) place effect Dodge target on NPC (in 3.5 Dodge is +1 AC against 1 target for 1 round vs PF's static +1 Dodge AC). In this case I was trying to use IFT so that my players spontaneously discover that they get the +1 DC for targeting the right target just like you'd discover playing at a table if you don't already figure its type. That's kinda why the Effect; SAVE: -1 might give that away but your extension's done a lot of work already.
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June 11th, 2024, 22:01 #1014
- Join Date
- Nov 2019
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- 28
Hi Somax
I tried the above just like FGMAX
IFT: TYPE(humanoid); ATK: 1-----------works
IFT: TYPE(humanoid); DMG: 1----------works
IFT: TYPE(humanoid); DC: 1------------broken
tried also changing the type to outsider, etc to try against various enemies and same results.
Anything else I can try to help narrow the issue?
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June 11th, 2024, 22:02 #1015
- Join Date
- Nov 2019
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- 28
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June 16th, 2024, 07:32 #1016My extensions for 3.5e and Pathfinder
Bug reports please here
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June 19th, 2024, 12:39 #1017
Ok, I'm having troubles with the extension... it mostly works, but suddendly the "IFTAG" command just ceased working. No errors are displayed whatsoever, it just doesn't work. I checked various other functions added in the extension and they seem to work still, but IFTAG does not. Fun fact: the NIFTAG effect DOES work XD
Any ideas?
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June 19th, 2024, 13:14 #1018My extensions for 3.5e and Pathfinder
Bug reports please here
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June 20th, 2024, 19:03 #1019
Yep, even as standalone. I tried with "IFTAG: evocation; SAVE: 10" then blasted that character with various spells from various schools. But when I started raining evocation on it, no bonus to saves
Same goes when Fire Shield stops helping people resist cold (or fire) attacks
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June 20th, 2024, 23:43 #1020My extensions for 3.5e and Pathfinder
Bug reports please here
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