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May 28th, 2024, 06:24 #11
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Personally, I would like to see a better implementation of the character portraits panel anyway. Since most people play on 16:9 monitors (or multiple displays side by side) these days, the chat window should be fully adjustable and movable and the character portrait panel should have a switch for horizontal or vertical mode. This way, we could line up the portraits next to the chat window and put them closer to the center of our view, while also allowing us to maximize the map in more of a square shape for ease of viewing without cutting off important parts of the UI.
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May 28th, 2024, 06:39 #12
This thread is in the Laboratory forum. It's really only applicable when an upcoming version is in the public test build channel. Your suggestion would best be placed on the Feature Request list and then probably a referenced discussion thread started in the commons.
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May 28th, 2024, 06:49 #13
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I'm aware of that. I only mentioned it here, because it's related to the original post of this thread and the subsequent comments regarding screen space management. I will probably add it to the feature request list later. I wanted to offer my ideas in the context of an ongoing discussion, instead of simply adding it to a list of suggestions with no supporting context.
Last edited by SylvanSnake; May 28th, 2024 at 06:55.
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May 28th, 2024, 08:05 #14
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May 28th, 2024, 08:13 #15
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May 28th, 2024, 08:34 #16
To adjust it's size you would need to unlock it by right clicking on the frame and choosing 'Unlock Position'. This will make it able to be adjusted like any other window.
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May 28th, 2024, 08:37 #17
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May 28th, 2024, 09:37 #18If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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May 28th, 2024, 14:22 #19
The chatbox is a desktop panel in terms of the FG architecture, which is essentially an embedded sub-window within the overall descktop window. These don't work exactly the same as normal windows and are usually "locked", but can be moved (and some resized) when unlocked. For example, the modifier stack, the desktop dice, the tower (if shown) can all be unlocked and moved.
Some info on desktop panels can be found in the Wiki here: https://fantasygroundsunity.atlassia...96645521/panelLast edited by Trenloe; May 28th, 2024 at 14:25.
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