STAR TREK 2d20
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  1. #331
    damned's Avatar
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    Fantasy Grounds uses XML files and png/jpg/webp image files.
    The XML files often contain Lua also.

    They are generally packaged up for easy distribution into

    .pak files for rulesets
    .ext files for extensions
    .mod files for modules
    .ppk files for portraits

    The packages however are just renamed ZIP files.

    Take not that the file structure of each type is also important and when you ZIP up you should use standard ZIP and you package up the contents - not the parent sub folder.

    If you install 7zip it will be able to open all these file types easily.

  2. #332
    It didn't occur to me that these were compressed files. Thank you very much.

  3. #333
    Thank you, now I have solved all my doubts!
    In a future update can you add settings that allow the player(client) to not see/see the n1 and n2 field in the combat tracker like you already did with initiative? That would be great.

  4. #334

  5. #335

    Rounding autocalc results?

    Is it possible to round the results of an autocalc string? I've made a skill that works, but the result sometimes is a partial number. That result needs to be rounded up.

    Screenshot 2024-06-02 145206.png

    A second question, the Level (optional) field. Is there a way to get that value to use in a die roll expression? in the above example, I just created a Trained field (d). But I'd like to use the level field instead.

  6. #336

  7. #337
    Quote Originally Posted by damned View Post
    There is a getlevel command that references the Characters Level.
    Is that what the "Level (optional)" field on that screen is? Another Character Level field? I don't use character levels in Chill (the system I'm building this for), but there are different skill levels, I thought perhaps I could reference that skill level here.

  8. #338

  9. #339
    Quote Originally Posted by damned View Post
    For the rounding I will need a poll...
    Is this something you need me to do?

  10. #340

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