Thread: Kelrugem's extensions
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March 21st, 2024, 22:22 #991
- Join Date
- Nov 2019
- Posts
- 28
It's supposed to mainly help with 5E code,
We really should take this over to https://www.fantasygrounds.com/forum...tiple-Rulesets
- I've only started using this lately when I saw that it was finally compatible with Extended Automation et al., so I'm still on the fence.
-But my group did another change at the same time to LAN (TCP/IP) Gaming instead of cloud gaming and we noticed an improvement in latency
-I "THINK" it helps and will be trying a session without it and one with it to see if anyone notices.....
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March 21st, 2024, 23:15 #992
- Join Date
- Nov 2019
- Posts
- 28
ok,
Did some MORE testing.
As a GM I confirmed EVERY Button on the map works.....though I'm not sure what the "Clear Save Overlays" does.
As a PLAYER logged into my own game, the "Target Enemies" button is non-functional......now the test really begins as I'll unload each of my extensions to see if there is a conflict.
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March 22nd, 2024, 00:01 #993My extensions for 3.5e and Pathfinder
Bug reports please here
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March 22nd, 2024, 01:19 #994
- Join Date
- Nov 2019
- Posts
- 28
OK, that explains why I never used it.......I never considered the need to erase that overlay!
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March 23rd, 2024, 13:13 #995
We just noticed last night, and verified in an otherwise empty PF1 sandbox campaign test, the SKILL tag for effects are not being processed when the "Extended automation and alternative overlays" is loaded.
If you're not having fun, then you're not doing it right.
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March 23rd, 2024, 15:52 #996
Thanks for your report! Indeed, I implemented Soxmax's code for the (dis)advantage effects for skills wrong.
I reuploaded the extensions, now everything should work again And this reminds me to tell you about new skill effects made by Soxmax! We now have (dis)advantage effects for skills:
ADVSKILL (-) [skill], [ability] Advantage on skill rolls DISSKILL (-) [skill], [ability] Disadvantage on skill rolls My extensions for 3.5e and Pathfinder
Bug reports please here
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May 17th, 2024, 15:43 #997
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hey, Kelrugem! how goes it? hope things are well with you :-)
a friend* and i discussed a spell and how to set up effects for it. my goal is to see if it can be as "automated" as possible.
i wonder if you would consider worth adding a new variable (size) to your extension:
system: pf1
spell: black tentacles
cmb and cmd formulas per core rulebook:
CMB = Base attack bonus + Strength modifier + special size modifier
CMD = 10 + Base attack bonus + Strength modifier + Dexterity modifier + special size modifier + miscellaneous modifiers
however, this spell has cmb / cmd formulas vs. opponent(s) that are different from the caster's cmb / cmd:
"When determining the tentacles’ CMB, the tentacles use your caster level as their base attack bonus and receive a +4 bonus due to their Strength and a +1 size bonus.... The CMD of black tentacles, for the purposes of escaping the grapple, is equal to 10 + its CMB."
the original effects from spellbook module* included only the cmb -- grabbing the caster's stats:
CMB: [-BAB]; CMB: [-STR]; CMB: 5 [CL];
i recommended to add the cmd effects as well, like this:
CMD: [-BAB]; CMD: [-STR]; CMD: [-DEX]; CMD: 15 [CL];
one thing that's missing in the above is being able to affect size; the above assume a medium size caster. so if a huge creature would cast the spell, the +2 size (or a small caster at -1 size) is not taken into consideration (get "zeroed out"). that in mind, a new size variable would account for it:
CMB: [-BAB]; CMB: [-STR]; CMB: [-size]; CMB: 5 [CL];
CMD: [-BAB]; CMD: [-STR]; CMD: [-DEX]; CMB: [-size]; CMD: 15 [CL];
i think this size variable could be useful for other effects as well. let me know what you think. thx
* author to the spellbook module
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roll dice. it builds character.
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May 20th, 2024, 01:44 #998
Aah, I see, thanks for the suggestion I will look at it
Did you already check whether the size extension for 3.5E/PF1 already helps with such things?My extensions for 3.5e and Pathfinder
Bug reports please here
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May 20th, 2024, 01:51 #999
i do see a use of it here as a conditional operator, but i don't think it behaves as i suggested. i could be wrong.-----
roll dice. it builds character.
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May 24th, 2024, 05:59 #1000
I meant the Size extension of SoxMax Sadly I cannot send a link right now, because the FG website and the forge website are loading extremely slowly on my end all the time, which makes navigating this website currently very difficult
(in fact, I already tried to answer you since days but to no avail because of that issue with the FG website on my end )My extensions for 3.5e and Pathfinder
Bug reports please here
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