GI JOE RPG Launch
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  1. #241

    SFS 5-09: Counterfeit History SAT September 9th 5.30 PM UTC

    SFS 5-09: Counterfeit History SAT September 9th 5.30 PM UTC

    [See also another game announcement after this one.]

    Tier 3-6.

    Please schedule around 4 1/2 hours for the game.

    About the scenario:

    A Starfinder Society Scenario designed for 3rd- through 6th-level characters.

    When an archaeological expedition co-managed by the Starfinder Society and Cahadusar University is imperiled by the Firewings gang, the Society wastes no time dispatching a pair of formidable Starfinders to save the day. When an internal inquiry reveals these Starfinders are cunning criminals, a fresh team of agents is sent to the Marixah Republic to bring these malfeasants to justice, put an end to their schemes, and salvage the archaeological expedition!

    This is the third scenario in the ongoing story of the Year of Redemption's Rise. While it is recommended you begin with Intro: Year of Redemption's Rise, the remaining scenarios in the Year of Redemption's Rise can be played in any order.

    Written by: Letterio Mammoliti

    Scenario tags: Metaplot (Redemption's Rise), Faction (Dataphiles), Starship

    Signups through warhorn.

    *** Please do not discuss games in this thread - keep it for game announcements only. ***

  2. #242

    SFS 5-14: Ghost Level Delve SUN September 17th 8 AM UTC

    SFS 5-14: Ghost Level Delve SUN September 17th 8 AM UTC

    Player signups are now open. Please see the announcements channel on the AB-CoNfUsIoN 2023 Discord for information on how to sign up (intentionally no direct link to the warhorn page).

    Tier 1-4.

    Please schedule around 4 1/2 hours for the game.

    About the scenario:

    A Starfinder Society Scenario designed for 1st- through 4th-level characters.

    During the Drift Crisis, the vulnerable, endangered, and afraid turn to Absalom Station for guidance and protection. This unprecedented influx of refugees has left Absalom Station severely overcrowded and the station’s governing body, the Syndicsguild, stymied. With nowhere to go and little choice, a group of refugees enter the mysterious Ghost Levels, determined to form a new district in this dangerous and under-explored region of Absalom Station. Knowing well the danger of exploring the Ghost Levels, the Starfinder Society dispatches a team to aid the burgeoning community. With luck, the Starfinder Society can prove to the Syndicsguild that the upper reaches of the Ghost Levels can be safely settled, so long as they’re explored with care by responsible groups knowledgable in engineering, magic, and archaeology—groups like the Starfinder Society!

    This scenario is one of four stand alone Starfinder Society Scenarios directly tied to the Drift Crisis, a galaxy-wide catastrophe detailed in Starfinder Drift Crisis. While basic knowledge of the Drift Crisis enriches the experience of this adventure, it is not required. The Starfinder Society Drift Crisis Scenarios include: Starfinder Society Scenario Special #4-99: A Time of Crisis, Starfinder Society Scenario #5-04: Fragment of the 4th, Starfinder Society Scenario #5-07: Planar Bloom, and Starfinder Society Scenario #5-14: Ghost Level Delve.

    Written by: Michael Bramnik

    Scenario tags: Drift Crisis, Faction (Advocates, Manifold Host)

    *** Please do not discuss games in this thread - keep it for game announcements only. ***

  3. #243
    Starfinder Society Scenario #1-01: The Commencement

    FG License: Free
    Game System: Starfinder

    Time Zone: Eastern Standard Time USA
    Day of week and time: Friday 6 PM
    If new game, planned start date: October 13th
    Planned Duration & Frequency: Bi-weekly (or as group can)
    Term:

    Text or Voice: Voice
    Main Language used: English
    Voice software used: Discord
    Will this be recorded and/or live streamed? No


    Roleplay & Combat mix: 50/50 dictated by module
    Number of Players in game & needed: 4 - 6
    Character starting level & equipment: 1st
    Character restrictions: Society Rules

    GM Note:
    I’m new to SF myself and would like to get a long-term group of new Starfinder players. The idea is to play a few modules and then move on to an Adventure Path once the group has gotten accustomed to the mechanics. We will start with session 1 to understand some of the history of Starfinder.
    This will be Society play. If the new player does not have accounts, I will be happy to help walk them through the signup. I will also be using RPG Chronicles for Sign-in and sending out chronicles.
    Discord server will be messaged to those that want to play.

    Details of your scenario:
    All Starfinders complete their training by conferring with Guidance—a network of uploaded personalities embodying paragons from the Starfinder Society's history. Before receiving the blessing of Guidance, the PCs must meet with and assist critical missions on behalf of key leaders of the Society's leading factions. With the events of the Scoured Stars Incident still fresh in everyone's memory, there's plenty that needs doing to set the Society back on track.

    Calander- https://www.fantasygrounds.com/calen...ex.xcp?id=6653
    Discussion Thread - https://www.fantasygrounds.com/forum...586#post698586

  4. #244

    SFS 5-09: Counterfeit History SAT October 7th 5.30 PM UTC

    SFS 5-09: Counterfeit History SAT October 7th 5.30 PM UTC

    Tier 3-6.

    Please schedule around 4 hours for the game.

    About the scenario:

    A Starfinder Society Scenario designed for 3rd- through 6th-level characters.

    When an archaeological expedition co-managed by the Starfinder Society and Cahadusar University is imperiled by the Firewings gang, the Society wastes no time dispatching a pair of formidable Starfinders to save the day. When an internal inquiry reveals these Starfinders are cunning criminals, a fresh team of agents is sent to the Marixah Republic to bring these malfeasants to justice, put an end to their schemes, and salvage the archaeological expedition!

    This is the third scenario in the ongoing story of the Year of Redemption's Rise. While it is recommended you begin with Intro: Year of Redemption's Rise, the remaining scenarios in the Year of Redemption's Rise can be played in any order.

    Written by: Letterio Mammoliti

    Scenario tags: Metaplot (Redemption's Rise), Faction (Dataphiles), Starship

    Signups through warhorn.

    *** Please do not discuss games in this thread - keep it for game announcements only. ***

  5. #245

    SFS 2-02: Waking the Past SAT October 14th 5.30 PM UTC

    SFS 2-02: Waking the Past SAT October 14th 5.30 PM UTC

    Tier 3-6.

    Please schedule around 4 1/2 hours for the game.

    About the scenario:

    A Starfinder Society Scenario designed for levels 3–6.

    Summoned to investigate a new, exciting find near a frontier AbadarCorp colony, a group of Starfinder Society agents finds themselves exploring deep below the surface to inspect a recently uncovered set of ruins. However, they're not alone. The PCs soon discover not only that something is waking up, but also that there are some secrets best left undisturbed.

    Written by Tom Philips

    Scenario Tags: None

    Signups through warhorn.

    *** Please do not discuss games in this thread - keep it for game announcements only. ***

  6. #246

    SFS 6-06 Tomorrow's Seekers THU October 26th 5.30 PM UTC

    SFS 6-06 Tomorrow's Seekers THU October 26th 5.30 PM UTC

    Tier 1-4.

    Please schedule around 4 1/2 hours for the game.

    About the scenario:

    A Starfinder Society Scenario designed for 1st- through 4th-level characters.

    Ehu Hadif has announced his upcoming retirement, and the search for a new First Seeker has begun! From the Society’s ranks, four promising candidates have risen to the forefront. Meet the candidates for First Seeker, perform a mission on their behalf, and cast your vote! The future of the Starfinder Society is in your hands!

    Tomorrow’s Seeker is a stand-alone scenario, but will be part of a global vote to determine the next First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, each of whom was chosen from the ranks of Starfinder Society player PCs. Further information on voting to come alongside the release of this adventure.

    Written by: Alex Speidel

    Scenario tags: Faction (Second Seekers [Ehu Hadif]), Repeatable

    Signups through warhorn.

    *** Please do not discuss games in this thread - keep it for game announcements only. ***

  7. #247

    SF2 Playtest Scenario #1: Shards of the Glass Planet August 23rd FR 8 PM UTC

    SF2 Playtest Scenario #1: Shards of the Glass Planet August 23rd FR 8 PM UTC

    Please schedule around 3 hours for the game.

    About the scenario:

    A Starfinder Second Edition Playtest adventure designed for 1st-level characters.

    For millennia, Birnam’s Bubble has been a planet untouched by outsiders, fully encapsulated in an impenetrable shield of unknown energy and protected by powerful automated defenses. Through this barrier, explorers and surveyors have glimpsed pristine settlements, verdant flora, and inexplicable magical emanations—yet no fauna or citizens populate the world’s surface.

    As in many other parts of the galaxy, the Drift Crisis changed everything. Now, the energy barrier surrounding Birnam’s Bubble cracks like shattering glass, and shards of this solidified energy have begun to fall through the atmosphere to the planet’s surface, causing significant destruction. Enter the breach and uncover the secrets of the lost civilizations of Birnam’s Bubble before they're lost forever!

    Written by: Mike Kimmel

    Signups through warhorn.

    *** Please do not discuss games in this thread - keep it for game announcements only. ***

  8. #248

    SF2 Playtest Scenario #2: It Came from the Vast! SAT August 31st 6 PM UTC

    SF2 Playtest Scenario #2: It Came from the Vast! SAT August 31st 6 PM UTC

    Please schedule around 3 hours for the game.

    About the scenario:

    A Starfinder Second Edition Playtest adventure designed for 5th-level characters.

    Countless derelict and abandoned starships litter space—some damaged beyond repair, some containing valuable cargo, and others empty save for the dead. The Xenowarden starship Bloom is one such ship. During a routine survey mission to a newly discovered dwarf planet in the Vast, the crew of the Bloom collected a variety of biological and environmental samples, secured the samples for further study, and departed, plotting a course through the Drift to a mobile research laboratory in the Pact Worlds.

    The Bloom that emerged in Pact Worlds’ space was much changed—unresponsive, careening out of control, and with no sign of the ship’s crew. Explore the biomechanical corridors of the Bloom to uncover the fate of its missing crew and face off against a dangerous, alien predator that can’t be allowed to survive.

    The Bloom is haunted. That’s the least of your problems.

    Signups through warhorn.

    *** Please do not discuss games in this thread - keep it for game announcements only. ***

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