Thread: CoreRPG: The One Ring 2e
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February 18th, 2023, 17:50 #51
- Join Date
- Dec 2022
- Posts
- 5
Hi, Bamvaughan
Thank you so much!!!
We will be very grateful if you improve the Ruleset.
:-)
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February 4th, 2024, 05:26 #52
- Join Date
- Mar 2016
- Location
- Illinois, USA
- Posts
- 19
Had to run TOR remote for the first time today because I caught Covid. I really enjoy using a VTT, but I also love the way TOR is so tactile and uncomplex in a way that I never really needed a VTT for it. I want to say thanks to @Valarian, @bayne7400, and @Bamvaughan for the hard work in making a great interpretation of the ruleset for FG. It made it very enjoyable for me and my group to play remote. I will be continuing to use it because it did add to the experience. Having all the information at my fingertips left me storytelling more and asking for stats less. Thank you.
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May 12th, 2024, 00:39 #53
- Join Date
- Sep 2017
- Posts
- 8
Using the latest version, when activating Weary, it works correctly but when deactivating Weary the Weary effect is still applied to rolls and shows up in the chat rolls. Miserable also always shows up on chat rolls once it's been activated, even after you deactivate it.
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December 24th, 2024, 02:55 #54
Hail and well met! I was getting ready to start running another ToR2e campaign and wanted to see if development was still being done on this ruleset. The latest version I saw was by @Bamvaughan which is 04.01.
Also, I am getting an error when I start things up - The One Ring 2e Error.pngFSHSchmo's Amazing Tabletop Discord Server - https://discord.gg/7RMAXfgSqd
FSHSchmo's Amazing Tabletop Stream - http://twitch.tv/fshschmo
FSHSchmo's Amazing Tabletop Podcast is available on
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