GI JOE RPG Launch
  1. #1

    not sure if this is a bug or feature that could be added

    a Player and another GM has asked if we could get the levels of success displayed when a critical hit is rolled. This would help with computing multi attack damage.
    GM Ultimate license

    Running The DemonPlague (module in the forge) Characters at level 16.

    Running a Mutants and Masterminds game in FGU

    Playing a Savage Worlds Super game in FGU

    Running a game of StarFinder.

    Waiting on Children of the Atom

    Playing Champions with Extension from the Forge.

  2. #2
    I see that the normal attack provides it and the critical does not. I'll take a look and see if I am able to add that to the chat output.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #3
    Thanks for the update! looks good to me!
    GM Ultimate license

    Running The DemonPlague (module in the forge) Characters at level 16.

    Running a Mutants and Masterminds game in FGU

    Playing a Savage Worlds Super game in FGU

    Running a game of StarFinder.

    Waiting on Children of the Atom

    Playing Champions with Extension from the Forge.

  4. #4

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Cosmere RPG Beta Launch

Log in

Log in