Thread: Community Modules
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November 19th, 2016, 18:57 #1
Community Modules
A sticky thread for links to Savage Worlds library/data modules created for the community:
- Expanded Effects and Modifiers. Thanks Skellan!
- Help make NPCs on the fly. Thanks Mask!
- DLR Blood Drive 1 - Map Pack. Railroad Map: Rand McNally And Company. (1900) Texas Railroads. Chicago. [Map] Retrieved from the Library of Congress, https://www.loc.gov/item/98688561/.
Please post comments on individual modules in the specific module thread (linked above) - please keep this thread for info on new/updated extensions. Thanks!
Developers - you're welcome to look at the data in these modules as examples of how to develop your own modules. If you want to use the data, please be polite and get in touch with the developer who made the module in the first place and ask permission to use their data (send them a PM and post in the relevant extension thread). Some developers may no longer be active in the community, give the dev a couple of weeks to respond and if they don't respond you have done the polite thing and should be able to use their work (as long as the module doesn't specifically say you can't). If you do use other people's work please mention them in the extension - it's only fair to give credit where credit is due.
Module developers who don't want other people to use their work should say so in their module.
Only include work own work, OGL/Creative Commons material, or material that you have permission to use. Do not violate any copyright laws with the module data you post here. As a reminder - getting images from an internet search usually breaks copyright: just because information is freely available doesn't mean that it isn't covered by copyright. Thanks.
Older extensions - no longer compatible/needed
The following are extensions that are no longer needed - either because they are no longer compatible with the latest version of FG or the functionality they provide has been incorporated in FG. This list is provided here so interested users/developers can see examples of modules.
- N/A
Last edited by Trenloe; November 26th, 2016 at 17:05.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 19th, 2016, 18:58 #2
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Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 19th, 2016, 18:58 #3
Please post links to any community modules that should be added to this thread.
Thanks.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 20th, 2016, 04:49 #4
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NPC on the Fly
Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter
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November 21st, 2016, 00:11 #5Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 4th, 2021, 23:07 #6
The Expanded Effects and Modifiers don't seem to work in Unity..
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